From 5642aab7aabc439ff728da1f0f5aa53471a3fe90 Mon Sep 17 00:00:00 2001 From: Asdow <20314541+Asdow@users.noreply.github.com> Date: Sat, 21 Jan 2023 20:08:29 +0200 Subject: [PATCH] Fix mapeditor compilation in French language config Wrong array had been commented out in _FrenchText.cpp --- Utils/_FrenchText.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Utils/_FrenchText.cpp b/Utils/_FrenchText.cpp index 04f7211fd2..6f22f3a8d1 100644 --- a/Utils/_FrenchText.cpp +++ b/Utils/_FrenchText.cpp @@ -1778,7 +1778,7 @@ STR16 pShowHighGroundText[] = }; //Item Statistics.cpp -CHAR16 gszActionItemDesc[ 34 ][ 30 ] = // NUM_ACTIONITEMS = 34 +/*CHAR16 gszActionItemDesc[34][30] = // NUM_ACTIONITEMS = 34 { L"Mine klaxon", L"Mine Flash", @@ -1815,9 +1815,9 @@ CHAR16 gszActionItemDesc[ 34 ][ 30 ] = // NUM_ACTIONITEMS = 34 L"Alarme chtsvg", L"Grd lacrymo", }; +*/ + -//Item Statistics.cpp -/* STR16 pUpdateItemStatsPanelText[] = { L"Drapeaux M./A.", //0 @@ -1849,7 +1849,7 @@ STR16 pUpdateItemStatsPanelText[] = L"R", L"S", }; -*/ + STR16 pSetupGameTypeFlagsText[] = {