From 1d03c5c5f280c16a0f9ce8814728ff5a221ba0da Mon Sep 17 00:00:00 2001 From: Olaf Wolters Date: Sun, 31 Dec 2023 18:53:45 +0100 Subject: [PATCH] Address two compiler warnings that are probably actual bugs. --- Tactical/Handle Items.cpp | 2 +- Tactical/Turn Based Input.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Tactical/Handle Items.cpp b/Tactical/Handle Items.cpp index 6eb448ad82..49036979e3 100644 --- a/Tactical/Handle Items.cpp +++ b/Tactical/Handle Items.cpp @@ -8165,7 +8165,7 @@ void CorrectDragStructData( INT32 sGridNo, INT8 sLevel, UINT8 ausHitpoints, UINT if ( pStruct->ubHitPoints < pStruct->pDBStructureRef->pDBStructure->ubHitPoints || pStruct->ubDecalFlag & STRUCTURE_DECALFLAG_BLOOD ) { - gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_STRUCTURE_DAMAGED; + gpWorldLevelData[sGridNo].uiFlags |= MAPELEMENT_STRUCTURE_DAMAGED; //SetRenderFlags( RENDER_FLAG_FULL ); } diff --git a/Tactical/Turn Based Input.cpp b/Tactical/Turn Based Input.cpp index a9aa6b8fd3..abc7738084 100644 --- a/Tactical/Turn Based Input.cpp +++ b/Tactical/Turn Based Input.cpp @@ -8309,7 +8309,7 @@ void HandleTBLevelUp(void) void HandleTBBackpacks(void) { - if (UsingNewInventorySystem) + if (UsingNewInventorySystem()) { bool backpackDropped = false; SOLDIERTYPE* pTeamSoldier;