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cocos2d-x-physics-example

This project contains the source code and assets for this tutorial. It demonstrates how you can use PhysicsEditor together Cocos2d-x and its integrated physics engine.

The project runs on iOS.

For other platforms: Please add the files from the Classes folder and the Resources to your project.

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Simple application which demonstrates how you can use PhysicsEditor together with Cocos2d-x.

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