ScriptReference/Vector3.SignedAngle #284
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Comment by Gotcha: Vector3.SignedAngle(Vector3.ProjectOnPlane(from, Vector3.up), Vector3.ProjectOnPlane(to, Vector3.up), Vector3.up); |
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ScriptReference/Vector3.SignedAngle
https://docs.unity3d.com/ScriptReference/Vector3.SignedAngle.html
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