From a3fbaa5ee38a0615519ff9691b49b271914ea2a6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Christian=20L=C3=B3pez=20Barr=C3=B3n?= Date: Tue, 23 Jul 2024 23:53:06 +1000 Subject: [PATCH] Remove references to previous release changes MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Christian López Barrón --- docs/src/pages/alSpecific.md | 2 -- docs/src/pages/documentation.md | 10 +--------- 2 files changed, 1 insertion(+), 11 deletions(-) diff --git a/docs/src/pages/alSpecific.md b/docs/src/pages/alSpecific.md index efa8953a..89cb00e2 100644 --- a/docs/src/pages/alSpecific.md +++ b/docs/src/pages/alSpecific.md @@ -6,8 +6,6 @@ layout: ../layouts/AlSpecific.astro This document describes some of the USD concepts, which we love, but had to remove from ALab to ensure ease of use and compatibility. Some of them are more daring and unique than others, but we hope that you find them all interesting. -> New content in [ALab](https://animallogic.com/alab/) **v2.1.0** is marked with a **<NEW>** prefix in the title. - # toc # Animal Logic diff --git a/docs/src/pages/documentation.md b/docs/src/pages/documentation.md index b894ebf4..dd50e33c 100644 --- a/docs/src/pages/documentation.md +++ b/docs/src/pages/documentation.md @@ -4,8 +4,6 @@ layout: ../layouts/Documentation.astro # Documentation -> New content in [ALab](https://animallogic.com/alab/) **v2.1.0** is marked with a **<NEW>** prefix in the title. - # toc # Documentation @@ -797,7 +795,7 @@ These curves should be visible by switching to a view with display `purpose` **r > Note: Textures are not visible on curves in `USDView` - the above image was rendered in Houdini's Karma renderer. -## <NEW> Texture Cards in Draw Mode +## Texture Cards in Draw Mode The ability to set entities draw mode to **card** drastically increases viewport performance. Global entities of `component` `Kind` have textures for "cards" Draw Mode. @@ -812,9 +810,3 @@ For cards Draw Mode to work, we need to have a few `attributes` authored: - **model.drawMode**: This is the Draw Mode that needs to be selected. To use this, set the **drawMode** to **cards**. ![Texture Cards](../../public/texture_cards.png) - -## <NEW> Improved Proxies and Display Textures - -Proxies now more closely match their render purpose geometry. - -![Improved Proxy Topology](../../public/proxies01.png)