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General mode doesn't work properly, DEADLOCK error when general trying to flee the battle #73

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@MeshVoid

BUILD VERSION:
sc 7a0a567
gc 4648659

So, apparently, when you enable Generals in Ja2_Options.INI file or in override options of the game of the latest build you witness that Generals mode is not working as intended and returns errors to player and takes very long to process enemy turns (some people complained on discord that the game freezes forever) until it prints out the error message.

To replicate the error do the following:

  1. Launch the game with Generals settings turned on.
  2. Make sure that general appeared in Omerta, so that you could spawn directly in the location where General is spawned.
  3. Alert the General's crew, witness error and fleeing attempt, the indefinite infamous clock animation

Attached a screenshot of the error and log files, also my ini file.

jagged_alliance_2-2023-01-12-08_19_47

ERROR_REPORT.iniErrorMessages.txt
LiveLog.txt

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