fix: stop the timer when the game ends - #1
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The end-of-game stats reset the timer display, but the interval kept running — after clicking OK the display was overwritten with a growing elapsed time. Clear the interval as soon as the stats screen appears; restarting still works because the timer re-arms on the first card flip. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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The end-of-game stats screen resets the timer display, but the interval kept running — after clicking OK the display was overwritten with a growing elapsed time.
Fix: clear the interval as soon as the stats screen appears. Restart is unaffected: the timer re-arms on the first card flip (
if (!startTime) startTimer()).🤖 Generated with Claude Code