Added an option to rotate a model in the pitch axis - #29
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Put the yaw and pitch from params into the stand.setView so people can rotate singular bones if they want. (It used this.getGlobalRotation before) Also normalized the pitch but without +180 because it would reverse from how pitch normally works.
iam4722202468
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Aug 2, 2026
* Added pitch param to setGlobalRotation Also normalized the pitch but without +180 because it would reverse from how pitch normally works.
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I also tried to make it so a model spawns with the pitch rotation from the
Posininit()Because right now it has to do a rotating animation which looks bad because I need a model to spawn with the pitch and yaw from the player but I honestly have no idea how quaternion or euler works.
I would really appreciate if you could add this for me, as it would save me a lot of time trying to figure it out myself