A WebGPU-based 3D modeling application. This project demonstrates basic WebGPU setup and rendering capabilities.
- WebGPU initialization and canvas setup
- Basic shader implementation
- Vertex buffer management
- Responsive rendering
- A WebGPU-compatible browser (Chrome Canary or other browsers with WebGPU enabled)
- Clone the repository:
git clone https://github.com/Azteriisk/MeshNet.git- Open
index.htmlin a WebGPU-compatible browser
index.html- Main HTML entry pointmain.js- Application initialization and render loopwebgpu.js- WebGPU setup and context initializationshaders.js- WGSL shader definitionsbuffers.js- Vertex buffer management
MIT