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vtb-cpp-dx11

A Valorant triggerbot based on DirectX 11 and the Interception library.

Features

DirectX 11 GPU implementation, profiting from hardware acceleration with native C++ speed. Features aim assistance based on 2D vector averaging.

The aim-assistance only works with sensitivities around 1.0 as 2D != 3D.

Why does this work with Vanguard?

The interception driver is also used in the raw accel software which is whitelisted in Riots' anticheat solution.

Why publish this?

As this method was pretty much outdated and i've moved on to genuine hardware input spoofing. Please note that you need to import libs yourself as I didn't upload the entire project.

Disclaimer

Don't use it if you intend to cheat. Riot Vanguard has detection vectors to flag keyboard-based assistance and has hardened their restrictions around Interception.

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A Valorant triggerbot based on DirectX 11 and the Interception library.

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