Skip to content

Vehicles Display: Fuel "Time until full/empty" doesn't make use of empty space. #87660

@Termineitor244

Description

@Termineitor244

Describe the bug

See the screenshot, the battery "... until full" properly skips to the following line when there is not enough space to display the full message, but that is not the case for the tank of gasoline.

Attach save file

N/A?

Steps to reproduce

  1. Start a vehicle with gasoline and a battery.
  2. Use a screen small enough (Like a phone's) that the message is cutoff.
  3. Then see the message being cutoff for gasoline, but the battery message continues on the following line.

Expected behavior

For both messages to make use of the available space.

Screenshots

Image

Versions and configuration

  • OS: Android
    • OS Version: Manufacturer: samsung; Model: SM-A525M; Release: 14; Incremental: A525MUBSCFYF1;
  • Game Version: cdda-experimental-2026-06-12-0633 e156547-dirty+SDL3 [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Bombastic Perks [bombastic_perks],
    Mythical Martial Arts [MMA],
    Translate Complex Dialogue [translate_dialogue],
    Tamable Wildlife [Tamable_Wildlife]
    ]

Additional context

No response

Metadata

Metadata

Assignees

No one assigned

    Labels

    (S1 - Need confirmation)Report waiting on confirmation of reproducibility

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions