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Just wondering what the conditions are for CP to apply turn speed vs. street or field speed?
Some times CP slows down to the turn speed around turns on road routes, and sometimes it does not. Is there an angle cutoff that decides if it will just use the recorded speed or the turn speed?
Reason being, I am using the More Realistic beta, and no longer have the glue like grip on the wheels I had before, and all my tractors are sliding off some of the turns or tipping over on my recorded routes at the speeds I was able to make the turns before. I have lowered the turn speed on my road routes, but is not being applied on some turns.
I'm trying to avoid having to re-record my network of road routes for my game..
Just wondering what the conditions are for CP to apply turn speed vs. street or field speed?
Some times CP slows down to the turn speed around turns on road routes, and sometimes it does not. Is there an angle cutoff that decides if it will just use the recorded speed or the turn speed?
Reason being, I am using the More Realistic beta, and no longer have the glue like grip on the wheels I had before, and all my tractors are sliding off some of the turns or tipping over on my recorded routes at the speeds I was able to make the turns before. I have lowered the turn speed on my road routes, but is not being applied on some turns.
I'm trying to avoid having to re-record my network of road routes for my game..