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Triggered at the very beginning of loading a game.
When using this event in the Speech responder the information about this event is available under the event object. The available variables are as follows:
{event.name} - The name of the player account being loaded
To respond to this event in VoiceAttack, create a command entitled ((EDDI commander loading)). VoiceAttack variables will be generated to allow you to access the event information.
The following VoiceAttack variables are available for this event:
{TXT:EDDI commander loading name} - The name of the player account being loaded