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FsPickler

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FsPickler is a serialization library that facilitates the distribution of .NET objects. The implementation focuses on performance and completeness in supported types, including F# types. It supports multiple, pluggable serialization formats including Binary, Xml, JSON and BSON. The library is based on the functional programming concept of pickler combinators which has been adapted to accommodate the object oriented nature of the .NET framework.

Packages of the library are available on Nuget [1,2,3].

Documentation

  • Tutorial A short introduction to FsPickler.
  • Technical Overview A walkthrough of the library's implementation details.
  • Performance Benchmarks comparing FsPickler to other established serialization libraries.
  • API Reference Auto-generated library documentation.

All documentation and related material can be found here.

Build Status

Head (branch master), Build & Unit tests

  • Windows/.NET Build status
  • Mac OS X/Mono 4.0.2 Build Status

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Fork of FsPickler for compatibility with the Unity3d engine

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