GoConsoleOS transforms any Windows 11 PC into a living-room console experience — inspired by SteamOS and Steam Big Picture. It runs entirely from a portable USB drive, leaving the host Windows installation untouched.
Built by GoStudios.
- Fullscreen Console Shell — immersive, controller-first UI that hides the Windows desktop
- Controller-First Input — native XInput support, mouse emulation, on-screen keyboard
- Game Library — scans and aggregates games from Steam, Epic Games, Xbox/Game Pass, GOG, and custom EXEs
- GoStore — browse and install themes, plugins, overlays, and controller layouts
- Performance Modes — Quiet, Balanced, Turbo with Windows power plan integration
- In-Game Overlay — FPS counter, system stats, performance mode switcher (triggered by Guide button)
- Multi-Profile Support — per-user profiles with achievements, playtime tracking, favorites
- Built-in Server (port 39210) — every console hosts its own HTTP server with the ACC (Account Center) REST API + a web dashboard, reachable from any browser on your LAN
- ACC Account System — register/sign in, profiles, devices, security (2FA), GoPoints wallet, subscriptions, friends, activity
- GoConsole Game Pass — subscribe to Pro / Plus / Premium / Ultimate tiers by day, month or year, or redeem gift card codes (
GC-XXXX-XXXX-XXXX) generated on the console or the ACC web portal - Console Map — the ACC dashboard plots where your USB consoles and devices are right now (IP-based, privacy aware)
- GoAI Gaming Assistant — an on-console AI that answers questions about your library, recommends games, and helps with USB health / performance (press GOAI in the nav bar)
- Portable USB Gaming Console — the server and GoAI run from the USB drive, no cloud required
- Fully Portable — runs from USB, no Windows installation modifications
X:\GoConsoleOS\ (X = USB drive letter)
├── boot\ Boot files
│ ├── gocore.exe Core boot service
│ ├── init.cfg Boot configuration
│ └── splash.png Boot splash image
├── launcher\ Main shell
│ ├── GoConsole.exe Console shell executable
│ ├── launcher.json Launcher config
│ ├── home\ Home screen data
│ ├── library\ Game library data
│ │ ├── library.json Scanned game database
│ │ └── custom\ Custom EXE definitions
│ ├── store\ Store cache
│ ├── settings\ Settings cache
│ └── profiles\ Active profile data
├── profiles\ User profiles
│ ├── user1\ Example user profile
│ ├── user2\ Example user profile
│ └── guest\ Guest profile (no permanent storage)
├── system\ System services
│ ├── logs\ Application logs
│ ├── cache\ Cached data
│ ├── performance\ Performance profiles
│ │ └── profiles.json Performance mode definitions
│ ├── services\ Service configurations
│ ├── controller\ Controller mappings
│ ├── ui\ UI resources
│ └── hooks\ Event hooks
├── apps\ Add-on applications
│ ├── browser\ Web browser
│ ├── media\ Media player
│ └── tools\ Utility tools
├── plugins\ Extensible plugins
│ ├── themes\ UI themes
│ ├── extensions\ Functionality extensions
│ ├── overlays\ Custom overlay HUDs
│ └── store\ Store catalog
│ └── catalog.json Item catalog
├── assets\ Static assets
│ ├── icons\ Application icons
│ ├── fonts\ Custom fonts
│ ├── sfx\ Sound effects
│ └── wallpapers\ Background wallpapers
└── src\ Source code (for development)
├── GoConsoleOS.sln .NET 8 solution file
├── GoConsoleOS.Shared\ Shared library
├── GoCore\ Boot service (gocore.exe)
└── GoConsole\ Console shell (GoConsole.exe)
└── web\ ACC Account Center website (served on port 39210, mirrored to GitHub Pages)
├── index.html Dashboard markup
├── acc.css Styling
└── acc.js API client + auth flow
- A USB 3.0+ drive with at least 1 GB free space (500 MB minimum)
- A PC running Windows 11 (x64)
-
Download the release or build from source (see Building section below).
-
Copy the entire
GoConsoleOSfolder to your USB drive:D:\GoConsoleOS\ → X:\GoConsoleOS\Replace
D:with your download location andX:with your USB drive letter. -
(Optional) Add a boot splash image:
- Place a
splash.pnginX:\GoConsoleOS\boot\ - Recommended size: 1920×1080
- Place a
Method 1 — Boot Service (recommended):
X:\GoConsoleOS\boot\gocore.exe
This shows the splash screen, initializes services, and launches the console shell.
Method 2 — Direct Shell:
X:\GoConsoleOS\launcher\GoConsole.exe
Skips the boot sequence and directly starts the console shell.
Method 3 — Auto-start with Windows:
Create a shortcut to gocore.exe or GoConsole.exe in:
%APPDATA%\Microsoft\Windows\Start Menu\Programs\Startup
GoConsoleOS will then start automatically when Windows boots.
| Action | Method |
|---|---|
| Return to desktop | Press Alt+F4 or close GoConsole.exe |
| Open system menu | Press F9 or controller Start button |
| Hide overlay | Press the Guide button again |
| Close GoConsoleOS | Press Alt+F4 on the desktop window |
All navigation is designed for an Xbox controller (XInput).
| Button | Action |
|---|---|
| Left Stick / D-Pad | Move focus |
| A | Select / Confirm |
| B | Back |
| X | Context Menu |
| Y | Search (on-screen keyboard) |
| Start | System Menu |
| Guide (Xbox button) | Toggle In-Game Overlay |
| Right Stick | Mouse emulation cursor |
| Right Trigger | Mouse left click |
| Left Trigger | Mouse right click / Escape |
| Key | Action |
|---|---|
F1 |
Go to Home |
F2 |
Go to Library |
F3 |
Go to Store |
F5 |
Go to Settings |
F9 |
Toggle Overlay |
F11 |
Cycle Performance Mode |
Escape |
Back to previous view |
Alt+F4 |
Close GoConsoleOS |
Enter |
Select focused item |
- Open
X:\GoConsoleOS\launcher\library\custom\custom_games.json - Add entries following the existing template:
{
"Id": "custom_mygame_1",
"Title": "My Game",
"Platform": "Custom",
"ExecutablePath": "C:\\Games\\MyGame\\game.exe",
"WorkingDirectory": "C:\\Games\\MyGame",
"Genres": ["Action"],
"Tags": [],
"IsInstalled": true
}- Restart GoConsole.exe or rescan from the Library view.
Three global profiles are available and can be toggled from Settings or via F11:
| Mode | Description | Power Plan |
|---|---|---|
| Quiet | Low power, quiet fan. 50% CPU, 60% GPU limit. 30 FPS cap. | Power Saver |
| Balanced | Default. Good performance and thermals. 80% CPU/GPU. 60 FPS cap. | Balanced |
| Turbo | Max performance. 100% CPU/GPU. Uncapped FPS. | High Performance |
Per-game overrides can be defined in system/performance/profiles.json.
The main configuration file controls boot behavior, paths, and service settings. All paths are relative to the GoConsoleOS root directory.
Key settings:
| Section | Key | Description | Default |
|---|---|---|---|
[general] |
auto_detect_drive |
Auto-detect USB drive path | true |
[boot] |
boot_mode |
Boot mode: shell, desktop, ask |
ask |
[boot] |
auto_launch_shell |
Auto-start GoConsole.exe | true |
[performance] |
default_mode |
Default perf mode | balanced |
[services] |
xinput_enabled |
Enable Xbox controller support | true |
[display] |
fullscreen |
Start in fullscreen mode | true |
[overlay] |
enabled |
Enable in-game overlay | true |
Defines items available in the GoStore: themes, plugins, overlays, controller layouts, and games.
Defines global performance profiles and per-game overrides.
Every GoConsoleOS host (desktop USB console and the GoConsoleOS Android app) runs a built-in HTTP server on port 39210:
| URL | Purpose |
|---|---|
http://localhost:39210/ |
ACC Account Center web dashboard |
http://localhost:39210/api/acc/* |
Account REST API (register, login, profile, devices, map, wallet, subscriptions, friends, activity) |
http://localhost:39210/api/goai |
GoAI assistant API |
http://localhost:39210/api/info |
Console info (name, version, features) |
- Open SETTINGS → Account (or the profile name in the top bar) to sign in / open the portal.
- Press GOAI in the nav bar to chat with the gaming assistant.
- The Console map card on the dashboard shows this console's approximate location (resolved from its public IP) plus every registered device — great for keeping tabs on a portable USB console from your phone.
- The same ACC web site is mirrored on GitHub Pages at
https://rhysboxgamestudios.github.io/GoConsoleOS-Web/ (pass
?host=<console-ip>to point it at a console). - The Android companion app (
GoConsoleOS-Android) also hosts the ACC API + GoAI on-device at port 39210.
- .NET 8 SDK (any 8.0.x version)
- Windows 11 (x64)
-
Clone or copy the source to a local folder.
-
Run the build script:
build.batThis restores NuGet packages, builds all projects, and publishes them to the correct output directories.
-
Or build manually:
cd src dotnet restore GoConsoleOS.sln dotnet publish GoConsoleOS.Shared -c Release dotnet publish GoCore\GoCore.csproj -c Release -o ..\boot dotnet publish GoConsole\GoConsole.csproj -c Release -o ..\launcher -
Copy to USB: Copy the entire
GoConsoleOSdirectory to your USB drive.
┌─────────────────────────────────────────────┐
│ GoConsole.exe │
│ (WPF Console Shell UI) │
│ ┌─────────┐ ┌──────────┐ ┌─────────────┐ │
│ │ Home │ │ Library │ │ Store │ │
│ │ View │ │ View │ │ View │ │
│ ├─────────┤ ├──────────┤ ├─────────────┤ │
│ │ Friends │ │ Settings │ │ Overlay │ │
│ │ View │ │ View │ │ Window │ │
│ └─────────┘ └──────────┘ └─────────────┘ │
│ Controller Engine │
│ (XInput P/Invoke) │
├─────────────────────────────────────────────┤
│ gocore.exe │
│ (Boot Service / Core Daemon) │
│ ┌──────────────┐ ┌────────────────────┐ │
│ │ Splash │ │ Service Manager │ │
│ │ Screen │ │ - Controller │ │
│ │ │ │ - Performance │ │
│ │ │ │ - System Monitor │ │
│ └──────────────┘ └────────────────────┘ │
├─────────────────────────────────────────────┤
│ GoConsoleOS.Shared │
│ (Shared Library / Models) │
│ ┌──────────┐ ┌──────────┐ ┌────────────┐ │
│ │ Config │ │ Library │ │ Profile │ │
│ │ Reader │ │ Scanner │ │ Manager │ │
│ ├──────────┤ ├──────────┤ ├────────────┤ │
│ │ Perf │ │ System │ │ Controller │ │
│ │ Manager │ │ Monitor │ │ Engine │ │
│ └──────────┘ └──────────┘ └────────────┘ │
└─────────────────────────────────────────────┘
-
GoConsole.exe — A WPF application that renders the fullscreen console shell. Contains all UI views (Home, Library, Store, Friends, Settings), the in-game overlay, and the controller input engine.
-
gocore.exe — A console application that handles boot sequence, splash screen, and background services. Can run headless to keep services alive.
-
GoConsoleOS.Shared — A class library containing all shared models (config, games, profiles), utility classes (config reader, logger, platform detection, library scanner, performance manager), and the native XInput controller engine.
Copyright © 2026 GoStudios. All rights reserved.
GoConsoleOS is developed by GoStudios and provided for educational and personal use. Redistribution or commercial use requires permission.
GoConsoleOS™ and the GoConsoleOS logo are trademarks of GoStudios. Other product names and trademarks are the property of their respective owners.
- GitHub Issues: https://github.com/gostudios/GoConsoleOS/issues
- Website: https://goconsoleos.com
- Email: support@goconsoleos.com