If used with independent buttons (LCDML_CONTROL_cfg = 2 ), the comnent and default value are inverted
now is :
#define _LCDML_CONTROL_digital_low_active 0 // (0 = low active (pullup), 1 = high active (pulldown) button
shuld be:
#define _LCDML_CONTROL_digital_low_active 1 // (1 = low active (pullup), 0 = high active (pulldown) button
If used with independent buttons (LCDML_CONTROL_cfg = 2 ), the comnent and default value are inverted
now is :
#define _LCDML_CONTROL_digital_low_active 0 // (0 = low active (pullup), 1 = high active (pulldown) button
shuld be:
#define _LCDML_CONTROL_digital_low_active 1 // (1 = low active (pullup), 0 = high active (pulldown) button