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Agents Elements

A 13-second tour — higher-quality MP4.

Agents Elements

A control center for everything your AI coding agents install — across Claude Code and Codex.

Built by an AI agent macOS 14+ Swift 6 Dependencies 0 License MIT

Your coding agents quietly install a growing pile of skills, subagents, slash commands, plugins, MCP servers, and hooks — and leave a long tail of sessions behind. There's no single place that answers "what's installed across all my agents, who can use what, which sessions are still alive, and how much am I spending?"

Agents Elements is that place. It scans ~/.claude and ~/.codex, lays everything out in a fast native macOS app, and lets you recall sessions, audit automation, track cost, and enable/disable plugins and skills — for Claude Code and Codex, together or one at a time.

Note

This entire app — code, design, icon, and docs — was built by an AI agent. See below.


Screens

Insights — token & cost Relationships — who can use what
Insights Relationships
Overview Rendered Markdown previews
Overview Markdown

What you get

  • 🗂 Inventory everything — skills, subagents, commands, plugins, MCP servers and hooks in one searchable list, each tagged with its source and provider. Bodies render as Markdown (headings, code, lists, links) with a Rendered/Raw toggle.
  • 🟢 Live & historical sessions — every session named by what it's about, not the folder it ran in: both CLIs already generate a title and write it to disk, and this reads it (falling back to your opening prompt, and saying which you're looking at). Live / Resumable / Stale at a glance — plus whether it's waiting on an answer from you — with model, branch, turns, token usage and last prompt. Search by title, filter by project, choose what counts as stale (1–90 days, remembered), and ⌘/⇧-click to select many at once. Copy a recall command, Reveal in Finder, or clean up transcripts to the Trash — one, a batch, or every stale one (recoverable, and never offered for live sessions).
  • 📊 Insights — estimated spend all-time and last 7 days, by project and by model with Claude and GPT side by side, plus a GitHub-style activity heatmap. Override any rate via ~/.config/agents-elements/pricing.json.
  • ⚡ Automation audit — hooks grouped by event with mutating ones flagged, Codex command rules, and the ~/.claude sweep markers — so when files vanish on their own, you can see exactly what ran and when.
  • 🔌 Manage from the UI — enable/disable plugins (Claude + Codex) and skills (Codex), each behind a confirmation dialog. Every write is path-locked and backed up first.
  • 🧭 Relationships — trace each subagent's tools, each plugin's contributions, and each project's scoped commands + MCP servers.
  • 📍 Menu-bar extrawhich sessions are waiting on you, longest-waiting first, one click away. Claude Code records whether a session is stopped on a dialog, finished and sitting at the prompt, or still working; the menu bar leads with the stuck ones and says how long each has been stuck, and only badges its icon when something is genuinely blocked. Statuses refresh on their own, without re-reading transcripts. (Codex publishes no equivalent, so its sessions report nothing rather than a guess.)

Look & feel — "Command Deck": a dark, near-black mission-control canvas with a violet→indigo accent, category-tinted glowing cards, monospace micro-labels, and live-item halos.

Supported agents

Element Claude Code (~/.claude) Codex (~/.codex)
Skills skills/*/SKILL.md skills/**/SKILL.md (incl. .system)
Sessions projects/<enc>/<uuid>.jsonl sessions/YYYY/MM/DD/rollout-*.jsonl + friendly names
MCP servers ~/.claude.json config.toml [mcp_servers.*]
Plugins installed_plugins.json config.toml [plugins.*]
Projects encoded dirs session cwds + config.toml [projects.*] trust levels
Hooks / guardrails settings.json hooks rules/*.rules command-approval rules
Subagents / Commands yes — (no Codex equivalent)

Codex's config.toml is parsed with a small dependency-free TOML reader. Live-session detection is best-effort for Codex (it runs as a desktop app), so its sessions usually show as resumable/stale and recall uses codex resume <id>.

Install

Download

  1. Grab AgentsElements-x.y.z.zip from the Releases page and unzip it.

  2. Move AgentsElements.app to /Applications.

  3. The app is open-source and ad-hoc signed (not notarized by Apple), so macOS Gatekeeper blocks it on first launch with "Apple could not verify…". To open it, either:

    Terminal — remove the download quarantine flag, then open:

    xattr -dr com.apple.quarantine /Applications/AgentsElements.app
    open /Applications/AgentsElements.app

    or the GUI — double-click (you'll get the block), then go to System Settings → Privacy & Security, find "AgentsElements was blocked…", click Open Anyway, and confirm. (On macOS 15 Sequoia the old Control-click → Open shortcut no longer works for un-notarized apps — use this or the Terminal command above.)

Note

This warning is normal for open-source apps distributed outside the App Store without a paid Apple Developer ID + notarization. You only need to do it once. Prefer no warning at all? Build from source — locally built apps aren't quarantined.

Build from source

No full Xcode needed — the Command Line Tools are enough, and there are zero dependencies (builds offline).

git clone https://github.com/LasaleFamine/agents-elements.git
cd agents-elements
./build.sh                 # compile + wrap into AgentsElements.app
open AgentsElements.app

./build.sh release --dist  # also produce dist/AgentsElements-<version>.zip

Requires macOS 14+.

🤖 Built entirely by an AI agent

Every part of this project — the architecture, the Swift/SwiftUI code, the "Command Deck" visual design, the app icon, and this documentation — was written by Claude, an AI agent, working in Claude Code. A human set the direction, made product decisions, and gave feedback; the agent did the building, including:

  • choosing the tech (SwiftPM + pure SwiftUI, no dependencies, buildable with Command Line Tools only),
  • reverse-engineering the on-disk layouts of ~/.claude and ~/.codex,
  • designing the UI and rendering its own screenshots/icon via SwiftUI's ImageRenderer,
  • and writing the guard-railed file-mutation layer and its dry-run self-test.

It's a small demonstration that an agent can take a vague idea ("a dashboard for my agents' stuff") all the way to a finalized, distributable macOS app. The Help/About panel inside the app says the same.

Privacy & safety

Everything is read locally; nothing is uploaded. The app is read-only except two user-driven actions, both guard-railed:

  • Session cleanup — path-locked to ~/.claude/projects/**/*.jsonl and ~/.codex/sessions/**/*.jsonl, routed to the macOS Trash (recoverable), never for live sessions.
  • Enable/disable plugins & skills — every write goes through a single Mutator that is path-locked to ~/.claude/settings.json and ~/.codex/config.toml, backs the file up first (*.agents-elements.bak), and only flips a boolean or appends a config entry — never deletes. The transforms can be dry-run with --selftest-mutations (prints the exact diff, writes nothing).

Under the hood

Pure SwiftUI + Foundation, layered: read-only scanners (off the main actor, returning Sendable snapshots) → an @Observable store → SwiftUI views, with a single path-locked Mutator as the only thing that writes. See CONTRIBUTING.md for the full layout and verification helpers (--scan-dump, --render, --selftest-mutations).

License

MIT © 2026 Alessio Occhipinti (@LasaleFamine)

About

macOS control center for everything Claude Code & Codex install — skills, sessions, cost, plugins. Built entirely by an AI agent.

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