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[0.4.x] Re-integrate or drop zombie plugins (that exist but are not being built) #207

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@hartwork

Hi!

It seems that some of the plugins (in particular actors) are currently not (or not fully) integrated with the build system on 0.4.x, and hence not being built at all. Here's what I found, a check mark means "is integrated with the build system":

  • actor/bumpscope
  • actor/corona
  • actor/dancingparticles — present and integrated on master
  • actor/finespectrum — removed on m̀aster in 64e3535, on 0.4.x in [0.4.x] libvisual-plugins: Remove actor plugin "finespectrum" (related to #207) #253
  • actor/gdkpixbuf
  • actor/G-Force
  • actor/goom2k4 — present and integrated on master
  • actor/gstreamer
  • actor/infinite
  • actor/jakdaw
  • actor/JESS
  • actor/lv_analyzer
  • actor/lv_gltest
  • actor/lv_scope
  • actor/madspin
  • actor/nastyfft
  • actor/nebulus — present and integrated on master
  • actor/oinksie
  • actor/plazma — present and integrated on master
  • actor/pseudotoad_flower
  • input/alsa
  • input/debug
  • input/jack
  • input/mplayer
  • morph/alphablend
  • morph/flash
  • morph/slide
  • morph/tentacle

Will have a closer look at the feasibility of options myself, later.

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