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35 changes: 25 additions & 10 deletions Maple2.Server.Game/Util/ItemStatsCalculator.cs
Original file line number Diff line number Diff line change
Expand Up @@ -199,26 +199,26 @@ public bool RandomizeValues(Item item, ItemOption itemOptionMetadata, ref ItemSt

foreach (BasicAttribute attribute in option.Basic.Keys) {
if (table.Values.TryGetValue(attribute, out ItemEquipVariationTable.Set<int>[]? values)) {
int value = GetValue(item, itemOptionMetadata, attribute, tableValues: values, rollMax: rollMax);
int value = GetValue(attribute, tableValues: values, rollMax: rollMax);
option.Basic[attribute] = new BasicOption((int) (value * option.MultiplyFactor));
} else if (table.Rates.TryGetValue(attribute, out ItemEquipVariationTable.Set<float>[]? rates)) {
int rateInt = GetValue(item, itemOptionMetadata, attribute, tableRates: rates, rollMax: rollMax);
int rateInt = GetValue(attribute, tableRates: rates, rollMax: rollMax);
option.Basic[attribute] = new BasicOption((rateInt / 1000f) * option.MultiplyFactor);
}
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}
foreach (SpecialAttribute attribute in option.Special.Keys) {
if (table.SpecialValues.TryGetValue(attribute, out ItemEquipVariationTable.Set<int>[]? values)) {
int value = GetValue(item, itemOptionMetadata, specialAttribute: attribute, tableValues: values, rollMax: rollMax);
int value = GetValue(specialAttribute: attribute, tableValues: values, rollMax: rollMax);
option.Special[attribute] = new SpecialOption(0f, value * option.MultiplyFactor);
} else if (table.SpecialRates.TryGetValue(attribute, out ItemEquipVariationTable.Set<float>[]? rates)) {
int rateInt = GetValue(item, itemOptionMetadata, specialAttribute: attribute, tableRates: rates, rollMax: rollMax);
int rateInt = GetValue(specialAttribute: attribute, tableRates: rates, rollMax: rollMax);
option.Special[attribute] = new SpecialOption((rateInt / 1000f) * option.MultiplyFactor);
}
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}

return true;

int GetValue(Item item, ItemOption itemOptionMetadata, BasicAttribute? attribute = null, SpecialAttribute? specialAttribute = null, ItemEquipVariationTable.Set<int>[]? tableValues = null, ItemEquipVariationTable.Set<float>[]? tableRates = null, bool rollMax = false) {
int GetValue(BasicAttribute? attribute = null, SpecialAttribute? specialAttribute = null, ItemEquipVariationTable.Set<int>[]? tableValues = null, ItemEquipVariationTable.Set<float>[]? tableRates = null, bool rollMax = false) {
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var weightedValues = new WeightedSet<int>();
var weightedRates = new WeightedSet<float>();
if (item.Type.IsPet) {
Expand Down Expand Up @@ -446,13 +446,21 @@ private int GetItemVariationValue(BasicAttribute? basicAttribute = null, Special
} else if (TableMetadata.ItemVariationTable.Rates.TryGetValue(basicAttribute.Value, out ItemVariationTable.Range<float>[]? rates)) {
foreach (ItemVariationTable.Range<float> range in rates) {
if (rate >= range.Min && rate <= range.Max) {
int convertedVariation = (int) range.Variation * 1000;
int convertedRate = (int) rate * 1000;
int convertedVariation = (int) (range.Variation * 1000);
int convertedRate = (int) (rate * 1000);
return Random.Shared.Next(convertedRate, convertedRate + convertedVariation + 1);
}
}
}
} else if (specialAttribute != null) {

if (value != 0) {
return value;
}

return (int) (rate * 1000);
}

if (specialAttribute != null) {
if (TableMetadata.ItemVariationTable.SpecialValues.TryGetValue(specialAttribute.Value, out ItemVariationTable.Range<int>[]? values)) {
foreach (ItemVariationTable.Range<int> range in values) {
if (value >= range.Min && value <= range.Max) {
Expand All @@ -462,13 +470,20 @@ private int GetItemVariationValue(BasicAttribute? basicAttribute = null, Special
} else if (TableMetadata.ItemVariationTable.SpecialRates.TryGetValue(specialAttribute.Value, out ItemVariationTable.Range<float>[]? rates)) {
foreach (ItemVariationTable.Range<float> range in rates) {
if (rate >= range.Min && rate <= range.Max) {
int convertedVariation = (int) range.Variation * 1000;
int convertedRate = (int) rate * 1000;
int convertedVariation = (int) (range.Variation * 1000);
int convertedRate = (int) (rate * 1000);
return Random.Shared.Next(convertedRate, convertedRate + convertedVariation + 1);
}
}
}

if (value != 0) {
return value;
}

return (int) (rate * 1000);
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}

return 0;
}

Expand Down