I don't really code in the traditional sense — I team up with AI to turn ideas into actual working things. No formal background, no computer science degree, just a lot of stubbornness and a refusal to accept "that's Linux-only" as a final answer.
Most of what I do starts the same way: I find something I want to use, it doesn't run on my platform, and instead of giving up, I spend way too many hours figuring out how to make it work anyway. Somewhere along the way it usually stops being "just a port" and turns into something with more features than the original.
- Currently obsessed with porting apps that shouldn't have been platform-exclusive in the first place
- Big believer that cool tools should be accessible to everyone, not just people on the "right" operating system
- Genuinely enjoy talking to people — reach out if you want to chat, need help, or just want to yell about a bug together
- Learning by doing, one "why doesn't this work" at a time
- My entire workflow is basically: describe the idea, let AI build it, break it immediately, fix it together, repeat until it's actually good
I'm not chasing perfect code or an impressive commit history. I care more about whether something is actually useful to the people who end up using it. If a project I made saves someone else the same headache I went through, that's the whole point.
I also like building spaces, not just apps — places where other people can show off what they've made, get feedback, and feel like their side projects matter, even the messy unfinished ones.
CatgirlDownloader — Windows Port Started because I wanted one specific Linux app on my Windows machine and it just didn't exist there. So I ported it.
Share-your-Work A place for indie developers to post their projects and actually get seen — no getting buried in a Reddit thread, no arbitrary posting limits, just a space to share what you built and get real feedback from people who care.
- Trying to crack hardware-accelerated video playback in GTK4 on Windows
- Always open to new ideas for what to port or build next
- Figuring out how to make small projects like these more discoverable without being annoying about it
