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Releases: NoneGiven/MphRead

0.35.0.0

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@NoneGiven NoneGiven released this 07 Jun 23:55

See this page for information on Adventure Mode save data and settings.

  • Decode and play audio from VX movie files.
  • Implement in-game music playback.
  • Implement sound test menu for playing music and SFX.
  • Fix incorrect SFX volume at distance when aiming up or down.
  • Fix minor arm9 binary/overlay decompression issue.
  • Fix various other bugs.

Note: Music playback has not been tested on Linux or macOS. Please feel free to report any issues.

0.34.2.0

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@NoneGiven NoneGiven released this 24 May 00:54
33303eb

See this page for information on Adventure Mode save data and settings.

  • Fix 1P mode save files.
  • Fix other bugs.

0.34.1.0

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@NoneGiven NoneGiven released this 22 May 05:55
fd239d8

See this page for information on Adventure Mode save data and settings.

  • Fixed archive extraction bug during first-time setup.

0.34.0.0

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@NoneGiven NoneGiven released this 21 May 03:53
f369616

See this page for information on Adventure Mode save data and settings.

  • Finish implementing bot AI for 1P and MP modes.
  • Implement movie playback of FMVs/cutscene videos (video only).
  • Add movie export feature (see export guide for more information).
  • Fix bugs.

0.33.0.0

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@NoneGiven NoneGiven released this 06 May 04:31
ced41fa

See this page for information on Adventure Mode save data and settings.

  • [BETA] Partially implement bot AI for 1P mode. There should be no progression blockers, but the behavior of the bots is not fully accurate or complete.
  • Add invisible volume display info for nodedata (the nodes used by bots AI for navigation).
  • Implement button aim.
  • Add cheat to skip planet landing intro camera sequences.
  • Fix several bugs.
  • Provide hook in the repack code for updating the entities used live in a room during the current run of MphRead.

0.32.1.0

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@NoneGiven NoneGiven released this 06 May 00:14

See this page for information on Adventure Mode save data and settings.

  • Fix spawn location bug when transitioning to the Gorea 2 fight

0.32.0.0

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@NoneGiven NoneGiven released this 03 May 21:21
fa6fb03

See this page for information on Adventure Mode save data and settings.

  • Implement boss fights for Gorea and Gorea 2 and their associated enemies
  • Implement some gameplay records (such as enemy kills)
  • Display completion percentages and other story information in the save menu
  • Display unlocked logbook entries in the save menu
  • Fix a few bugs

0.31.0.0

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@NoneGiven NoneGiven released this 26 Apr 17:06
2632140

See this page for information on Adventure Mode save data and settings.

  • Add new entities and other changes so all hunters can successfully play through Adventure Mode
  • Allow alternate hunter alt form attacks to open doors and damage enemies
  • Fix issues with loading some models on case-sensitive file systems
  • Fix room state bug that could cause newly loaded entities to become disabled during room transitions
  • Fix entity sound effect volume and audibility issues
  • Fix various other bugs

Note:
The original release contained incorrect 0.31.1.0 build packages. Updated to the correct packages on 4/26.

0.30.0.0

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@NoneGiven NoneGiven released this 15 Apr 22:00

See this page for information on Adventure Mode save data and settings.

  • Implement losing/recovering Octoliths to enemy hunters in 1P mode
  • Show enemy hunters for each area on the console menu when selecting a save slot
  • Correctly update SFX audibility
  • Add volume setting

0.29.0.0

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@NoneGiven NoneGiven released this 13 Apr 20:27
3538f7b

See this page for information on Adventure Mode save data and settings.

  • Implement save data
  • Implement enemy hunter spawns and random encounters
    • Bot AI is still not implemented
  • Remember previous menu options
  • Fix some bugs