See BUILDING.md.
Automatically imports:
- CLibUtil by powerof3
- SKSE Menu Framework by Thiago099
See the theme special effects guide.
SkyPrompt loads Skyrim/SKSE translation tables from
Data/Interface/Translations/SkyPrompt_<LANGUAGE>.txt.
To add a language:
- Copy
Interface/Translations/SkyPrompt_ENGLISH.txt. - Rename
ENGLISHto Skyrim'ssLanguagevalue, such asGERMAN. - Translate only the text after each tab. Keep every
$SkyPrompt...key unchanged. - Preserve
{}placeholders and use\nfor line breaks. - Save the file as UTF-16 little-endian with a BOM.
Do not put ## in translated menu labels. Keep the four section names unique and do not
put / in them.
SkyPrompt automatically adds characters from the loaded table to its prompt/tutorial font
atlas. SKSE Menu Framework uses a separate font atlas for menu labels. For Chinese,
Japanese, Korean, Cyrillic, Thai, or Turkish text, enable the matching Enable... option
under [Fonts] in Data/SKSE/Plugins/SKSEMenuFramework.ini and select a PrimaryFont
that contains those glyphs.