Refactoring 3 - #22
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+$DIRECTIONS: array containing all usable directions (not NONE,OMNI) *intToDir(): refactored. Now just looks up the proper element in $DIRECTIONS, not rotating i times, so time is O(1), not O(n). *dirToInt(): refactored. Now loops through $DIRECTIONS and sees if @d matches any of them, then returns that index, or 0 for NONE/OMNI *Guard/Soldier AI: use the Direction class's @opposite method, rather than extra method -RESOURCE_FUNCTIONS.getOpposite: removed, as Direction.opposite() is better for this use
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+$DIRECTIONS: array containing all usable directions (not NONE,OMNI)
*intToDir(): refactored. Now just looks up the proper element in $DIRECTIONS, not rotating i times, so time is O(1), not O(n).
*dirToInt(): refactored. Now loops through $DIRECTIONS and sees if @d matches any of them, then returns that index, or 0 for NONE/OMNI
*Guard/Soldier AI: use the Direction class's @opposite method, rather than extra method
-RESOURCE_FUNCTIONS.getOpposite: removed, as Direction.opposite() is better for this use