Bevy version
main
François bisected to #13497 previously
Relevant system information
AdapterInfo { name: "ANGLE (Apple, ANGLE Metal Renderer: Apple M1 Max, Unspecified Version)", vendor: 4203, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "WebGL 2.0 (OpenGL ES 3.0 Chromium)", backend: Gl }
Chrome Version 129.0.6668.101 (Official Build) (arm64)
What you did
cargo run -p build-wasm-example -- --api webgl2 3d_scene
basic-http-server examples/wasm/
What went wrong
wasm_example.js:1951 panicked at /Users/me/.cargo/registry/src/index.crates.io-6f17d22bba15001f/wgpu-22.1.0/src/backend/wgpu_core.rs:3411:5:
wgpu error: Validation Error
Caused by:
In Device::create_bind_group, label = 'mesh_view_bind_group'
Buffer binding 8 range 20480 exceeds `max_*_buffer_binding_size` limit 16384
Additional information
This seems to be platform specific.
I tested on:
AdapterInfo { name: "ANGLE (NVIDIA, NVIDIA GeForce RTX 4080 SUPER (0x00002702) Direct3D11 vs_5_0 ps_5_0, D3D11)", vendor: 4318, device: 0, device_type: Other, driver: "", driver_info: "WebGL 2.0 (OpenGL ES 3.0 Chromium)", backend: Gl }
Chrome 129
And the example worked fine.
Previous discussion
from https://docs.rs/wgpu/latest/wgpu/struct.Limits.html#method.downlevel_webgl2_defaults, I guess max_*_buffer_binding_size is max_uniform_buffer_binding_size which should be limited to 16KiB on WebGL2. It's not mandatory for browser to respect it, but it's the standard... and we're requesting more
Bevy version
main
François bisected to #13497 previously
Relevant system information
AdapterInfo { name: "ANGLE (Apple, ANGLE Metal Renderer: Apple M1 Max, Unspecified Version)", vendor: 4203, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "WebGL 2.0 (OpenGL ES 3.0 Chromium)", backend: Gl }
Chrome Version 129.0.6668.101 (Official Build) (arm64)
What you did
What went wrong
Additional information
This seems to be platform specific.
I tested on:
AdapterInfo { name: "ANGLE (NVIDIA, NVIDIA GeForce RTX 4080 SUPER (0x00002702) Direct3D11 vs_5_0 ps_5_0, D3D11)", vendor: 4318, device: 0, device_type: Other, driver: "", driver_info: "WebGL 2.0 (OpenGL ES 3.0 Chromium)", backend: Gl }
Chrome 129
And the example worked fine.
Previous discussion