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Reason 1. 's opportunity #6

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@lplswallow

Reason 1.
"trying to set a dynamic string to TextAsset in runtime, that would seem nuts."

Agree with the above. But, here are some comments.

(Same too, in Reason 7.'s)
In the Unity e-book data container section(link), It is the same too (I don't understand still yet benefits). Additionally, It does not support OnDisable Unity Messages in inactivated
domain-reloaded (link).

Even though it is an immutable container, It would be the meaning of variable logic for Runnable(=MonoBehaviour).

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