Summary
In packages/envd/internal/services/process/service.go, getProcess looks up a process by tag by iterating the process map with Map.Range. The boolean return values in the Range callback are inverted relative to sync.Map.Range semantics (return true to continue, false to stop), so the search can terminate before it ever reaches the matching process.
Affected code
case *rpc.ProcessSelector_Tag:
tag := selector.GetTag()
s.processes.Range(func(_ uint32, value *handler.Handler) bool {
if value.Tag == nil {
return true
}
if *value.Tag == tag {
proc = value
return true // match found, but KEEPS iterating
}
return false // non-matching tagged process -> STOPS the whole scan
})
if proc == nil {
return nil, connect.NewError(connect.CodeNotFound, fmt.Errorf("process with tag %s not found", tag))
}
Map.Range is a thin wrapper around sync.Map.Range, whose contract is: the callback returns true to continue iteration and false to stop.
Root cause
The return values are reversed:
- On a match, the callback returns
true, so iteration continues unnecessarily (and, if multiple processes shared a tag, proc would be overwritten by a later one).
- On a tagged but non-matching process, the callback returns
false, which aborts the entire iteration.
Because sync.Map.Range visits entries in an unspecified (effectively random) order, if any non-matching tagged process is visited before the target, the scan stops early, proc stays nil, and the call wrongly returns CodeNotFound ("process with tag X not found") even though a process with that tag exists.
Impact
Tag-based process lookup (Connect / SendInput / SendSignal / Update / etc. via ProcessSelector.tag) becomes order-dependent and can intermittently fail with NotFound whenever more than one tagged process exists concurrently. With a single tagged process the bug is masked, which likely explains why it has gone unnoticed.
Proposed fix
Invert the return values so iteration stops on a match and continues otherwise:
s.processes.Range(func(_ uint32, value *handler.Handler) bool {
if value.Tag != nil && *value.Tag == tag {
proc = value
return false // found it, stop iterating
}
return true // keep looking
})
Notes
This logic has existed since the process cgroup change (#1580) and was never modified afterward (a later lint-only PR just added a blank line). Per the envd contributing guidelines, the fix should also bump packages/envd/pkg/version.go since it changes behavior.
Summary
In
packages/envd/internal/services/process/service.go,getProcesslooks up a process bytagby iterating the process map withMap.Range. The boolean return values in theRangecallback are inverted relative tosync.Map.Rangesemantics (returntrueto continue,falseto stop), so the search can terminate before it ever reaches the matching process.Affected code
Map.Rangeis a thin wrapper aroundsync.Map.Range, whose contract is: the callback returnstrueto continue iteration andfalseto stop.Root cause
The return values are reversed:
true, so iteration continues unnecessarily (and, if multiple processes shared a tag,procwould be overwritten by a later one).false, which aborts the entire iteration.Because
sync.Map.Rangevisits entries in an unspecified (effectively random) order, if any non-matching tagged process is visited before the target, the scan stops early,procstaysnil, and the call wrongly returnsCodeNotFound("process with tag X not found") even though a process with that tag exists.Impact
Tag-based process lookup (
Connect/SendInput/SendSignal/Update/ etc. viaProcessSelector.tag) becomes order-dependent and can intermittently fail withNotFoundwhenever more than one tagged process exists concurrently. With a single tagged process the bug is masked, which likely explains why it has gone unnoticed.Proposed fix
Invert the return values so iteration stops on a match and continues otherwise:
Notes
This logic has existed since the process cgroup change (#1580) and was never modified afterward (a later lint-only PR just added a blank line). Per the envd contributing guidelines, the fix should also bump
packages/envd/pkg/version.gosince it changes behavior.