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draft: @game-ci/live-show plugin (structural skeleton) - #131

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frostebite wants to merge 2 commits into
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frostebite wants to merge 2 commits into
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draft/plugin-live-show

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@frostebite

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Structural skeleton for a live-show/automated-demo plugin: a scripted or AI-driven attract-mode playthrough that auto-restarts on crash and can optionally stream output, doubling as an unattended long-duration soak test. Not functional yet, and live-show is not yet registered as a core CLI command.

See plugins/live-show/README.md for what's real vs. TODO.

Structural skeleton for a live-show/automated-demo plugin: scripted or AI-driven attract-mode playthrough that auto-restarts on crash and can stream output. Not wired into core's default load list; live-show is not yet a core command. See plugins/live-show/README.md.
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CI's bun install --frozen-lockfile was failing on this branch since the
lockfile never reflected the new plugins/<name> workspace member.
@frostebite

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Superseded by #142, which lands this skeleton verbatim.

Consolidated rather than merged individually: every one of these PRs touches bun.lock (each adds its own plugins/* workspace member), so merging #124 immediately conflicted all 14 remaining PRs. Merging them one at a time would have meant 14 more rounds of regenerate-lockfile → push → re-run CI, each invalidating the next. #142 regenerates the lockfile once and passes bun install --frozen-lockfile.

@frostebite frostebite closed this Aug 24, 2026
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frostebite deleted the draft/plugin-live-show branch August 24, 2026 21:59
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