draft: @game-ci/live-show plugin (structural skeleton) - #131
frostebite wants to merge 2 commits into
Conversation
Structural skeleton for a live-show/automated-demo plugin: scripted or AI-driven attract-mode playthrough that auto-restarts on crash and can stream output. Not wired into core's default load list; live-show is not yet a core command. See plugins/live-show/README.md.
|
Important Draft PR not reviewedDraft PRs are not automatically reviewed by default.
To automatically review draft PRs, update your CodeRabbit configuration: reviews:
auto_review:
drafts: trueThanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out. Comment |
CI's bun install --frozen-lockfile was failing on this branch since the lockfile never reflected the new plugins/<name> workspace member.
|
Superseded by #142, which lands this skeleton verbatim. Consolidated rather than merged individually: every one of these PRs touches |
Structural skeleton for a live-show/automated-demo plugin: a scripted or AI-driven attract-mode playthrough that auto-restarts on crash and can optionally stream output, doubling as an unattended long-duration soak test. Not functional yet, and
live-showis not yet registered as a core CLI command.See
plugins/live-show/README.mdfor what's real vs. TODO.