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draft: @game-ci/pseudo-localization plugin (structural skeleton) - #134
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Structural skeleton for a pseudo-localization QA plugin: injects pseudo-loc strings pre-translation to catch UI overflow/truncation. Not wired into core's default load list; pseudo-localize is not yet a core command. See plugins/pseudo-localization/README.md.
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CI's bun install --frozen-lockfile was failing on this branch since the lockfile never reflected the new plugins/<name> workspace member.
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Superseded by #142, which lands this skeleton verbatim. Consolidated rather than merged individually: every one of these PRs touches |
Structural skeleton for a pseudo-localization QA plugin: injects pseudo-loc strings pre-translation to catch UI overflow/truncation bugs before real translation work starts. UI testing, deliberately distinct from a translation-sync plugin (considered and cut from the roadmap for not being game-specific enough). Not functional yet, and
pseudo-localizeis not yet registered as a core CLI command.See
plugins/pseudo-localization/README.mdfor what's real vs. TODO.