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Add player_blue_thruster.png texture for blue ship animation - #37

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geraldHack wants to merge 1 commit into
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cursor/add-blue-player-textures-98e9
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Add player_blue_thruster.png texture for blue ship animation#37
geraldHack wants to merge 1 commit into
mainfrom
cursor/add-blue-player-textures-98e9

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@geraldHack

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Summary

This PR adds Gerald's blue ship thruster texture to enable the PlayerAnimationComponent to display the blue ship sprite.

Changes

  • New texture file: src/main/resources/assets/textures/player_blue_thruster.png (384x48, 8-frame spritesheet)
  • Embedded texture data: Added Base64-encoded thruster texture to EmbeddedTextures.TEXTURE_DATA
  • Removed TODO: Cleaned up the TODO comment in DeltaBladeFactory.java

Technical Details

  • PNG dimensions: 384x48 (8 frames × 48px per frame)
  • Format: 8-bit RGBA, non-interlaced
  • File size: 2506 bytes

Note

Only the thruster texture was added in this PR, as the source files for bank and bowwave textures were unavailable. The thruster texture enables the idle ship display with Gerald's blue ship sprite.

Verification

  • mvn -q compile passes successfully
  • PNG file is valid and correctly formatted
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- Add player_blue_thruster.png (384x48, 8-frame spritesheet) to textures
- Embed thruster texture Base64 data in EmbeddedTextures.TEXTURE_DATA
- Remove TODO comment from DeltaBladeFactory.java

Note: Only thruster texture added as bank/bowwave source files were unavailable.
The thruster texture enables the idle ship display with Gerald's blue ship sprite.
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2 participants