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cannot load this plugin due to "attempt to call a nil value" #31

Description

@codewdy

I create an empty godot project, and unzip addons to the project.
reopen the project and press F5(Run).
I think there is some lua error.

src/language_gdnative.c:301 - Error in validate: attempt to call a nil value
stack traceback:
	[C]: at 0x7ff98d127030
--- Debugging process started ---
Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org
OpenGL ES 3.0 Renderer: NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
Async. shader compilation: OFF
 
Unicode error: invalid skip

v0.5.0 lua_pluginscript.zip md5sum:47c9324b9f15aa2f4009914d7c247e1d

I revert lua plugin to v0.4.0 and all things work well.

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