fix(websocket): never strand a chunk that spills after the handler drained the channel (celeris#705); fail the start helpers fast with Start's error (celeris#706) - #730
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Included review availability: This review used your included allowance. Your plan provides up to 10 included reviews per hour; 6 remain after this review. 📝 WalkthroughWalkthroughThe WebSocket ChangesWebSocket spill handling
Server startup readiness
Priority: ➖ Normal Estimated code review effort: 4 (Complex) | ~45 minutes Change: Bug fix · Severity of issue fixed: Medium Merge Risk: 🔵 Low · up to The spill handling prevents the reported stranded-read behavior, but one regression test may pass without exercising its intended concurrency window. The PR is mergeable with this limited test-coverage risk noted. Security Architecture ReviewSecurity architecture risk: 🔵 Low · up to The change appears to prevent a WebSocket connection from becoming stuck while preserving buffered-data delivery. No new security boundary or confirmed security regression was identified, but concurrent behavior warrants care. Retained concerns Security review detailsSecurity Blast Radius
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celeris#705: a chunk that spills after the handler has drained the channel is never promoted. TestChanReaderLateSpillReachesParkedRead lays out the interleaving the issue reports (Append's select finds the channel full, the handler drains it and parks in Read, then spillChunk and requestPause run) and requires the parked Read to get the chunk. TestChanReaderSpillPublishedAfterDrain covers the other order: the handler drains while spillChunk is queuing the chunk, before spillLen is published; the next Read, after the publication, after a close, or already waiting in the window, must still get it. Its sequential cases also require the stale-pause re-check to keep a pause while a chunk is spilled, which the #671 review's mutant M5 does not (celeris#716, item 1). celeris#706: startNativeServerWithHandle never read Start's error. TestStartNativeServerFailsFastOnStartError starts a server whose Start fails at once (an engine type no factory knows) and requires the helper to fail with that error, at once, not with "server not ready within timeout" after 30 s. All three fail on main.
…ained the channel (celeris#705) Append's select can find the channel full, and the handler can then drain it and park in Read before Append reaches spillChunk. spillChunk queued the chunk in the spill, which Read promoted only after a successful dequeue, and requestPause kept the engine paused while anything was spilled: the parked Read never woke, and the connection was wedged for good. The same state came from a drain while spillChunk was still queuing the chunk, because Read's per-dequeue promotion checks spillLen without the lock. Two changes, both under spillMu: - spillChunk gives the chunk to the channel when nothing is spilled and the channel has room, and spills only otherwise; - before Read blocks on an empty channel, or reports a close, it promotes the spill under spillMu (next, promoteSpill). Whichever of the two runs second sees what the first did. The lock-free check after each dequeue stays, so a Read takes spillMu with nothing spilled only when it has run out of chunks. Read's blocking logic moves to next(), unchanged otherwise; refillFromSpill's loop moves to promoteLocked.
…716 item 1) The #671 review found that no test kills mutant M5, requestPause's celeris#672 re-check without its !r.hasSpill() term, and that #705's repro cannot. TestChanReaderSpillPublishedAfterDrain's sequential cases (from the test commit) require the pause to be kept while a chunk is spilled behind an empty channel. TestChanReaderPauseRecheckHoldsWhileSpilled adds the case where the guard is all that stands between the engine and a resume above lowWater: the re-check runs with the channel at lowWater and a full spill behind it (MaxBackpressureBuffer 2, BackpressureHighPct 100, BackpressureLowPct 50, chunks delivered before SetPauser, a Read between spillChunk and requestPause), and M5 resumes the engine with three chunks buffered against lowWater 1. The test passes on main's engineread.go as well as on the #705 fix; it fails only without the guard.
…rror (celeris#706) waitForReady polled s.Addr() and a dial until its timeout and never read the channel Start's goroutine reports on, so a server whose Start failed (an io_uring_setup ENOMEM at the CI shape's 8 MiB memlock, a refused bind) cost the full timeout, 30 s in startNativeServerWithHandle, and failed with "server not ready within timeout", which reads the same as a hang. waitForReady now takes that channel and fails as soon as Start returns, with Start's error; it puts the error back, because callers such as TestEngineIntegration receive from the same channel in a deferred shutdown. Its callers (startNativeServerWithHandle, TestEngineIntegration, TestEngineIntegrationCompression, the soak test) pass their channel. middleware/static's copy of the helper gets the same change. No environment skip is added: a start failure stays a FAIL, now with its cause. TestWaitForReadyFailsFastOnStartError (websocket, every platform; and static, Linux) also pins that the error is left for the caller.
…behind its interlock The step's -run now also selects the two start-helper tests (^TestStartNativeServer, ^TestWaitForReady), and the interlock requires the five new tests (the two #705 late-spill orders, the re-check's spill guard, the two #706 helper tests) and the three late-spill subtests to PASS: eleven tests and thirteen subtests, up from six and ten.
… (celeris#705 review) next() looked at the close flag after it had checked the channel and promoted the spill. The celeris#705 fix makes the handler's Read wait for spillMu in promoteSpill while spillChunk holds it; meanwhile spillChunk's retry can put the chunk in the channel, the next chunk of the batch can spill behind it, and the worker can go on to close the reader on the peer's FIN. The Read then found nothing to promote, saw the close and reported it with those chunks still buffered: celeris#484's truncation, which next's doc says cannot happen. TestChanReaderCloseKeepsChunksAppendedBeforeIt parks the Read in promoteSpill (observed in a goroutine dump, not slept on) with spillMu held as spillChunk holds it, runs the worker's steps under the lock, closes, and only then unlocks, which fixes the schedule to the one where the woken Read runs after the close. Two cases: the retried chunk alone, and at a capacity of 1 the retried chunk plus one spilled behind it. Both fail on this commit's parent with "the close overtook chunks received before it: the Read returned EOF with 1 chunk(s) in the channel and 0 spilled" (and "... and 1 spilled").
…next (celeris#705 review) next() promised to report the close only once nothing buffered was left, but it read the close flag after it had checked the channel and promoted the spill. A close that landed between those checks and that read was reported with chunks the engine had appended before it still in the channel or the spill. The celeris#705 fix widened that window: the Read can wait for spillMu in promoteSpill while spillChunk's retry puts a chunk in the channel, and the worker can finish its batch and close before the Read runs again. The flag is now read first in each pass of the loop, and only a close seen there is reported. The engine appends and closes on one thread (the worker runs Append, then the error handler that calls closeWith), so a close seen first comes after every chunk appended before it, and the channel check and promoteSpill that follow find them all. A close that lands later wakes the blocking select through done, and the loop reads the flag again before it reports anything. Main's Read has the same check-then-read order and the same truncation in this interleaving; this fixes it in the function that replaces it. TestChanReaderCloseKeepsChunksAppendedBeforeIt passes.
…pilled or reached highWater (celeris#705 review) Append's two spill paths called requestPause unconditionally once spillChunk returned. Since celeris#705, spillChunk may not spill at all: its retry puts the chunk in the channel when the handler has drained it. The engine was then asked to pause for a chunk sitting below highWater in a drained channel, and the celeris#672 re-check lifted that pause at once: a pause and a resume, two detach-queue appends and a wake, for nothing. Harmless, but not what the channel path does. spillChunk now reports whether the chunk spilled, and queueBehind, the one place both spill paths go through, requests the pause when it did, or else only when the channel is at highWater, as Append's channel path does. TestChanReaderLateSpillReachesParkedRead now runs queueBehind for its step 4 and requires no pause and no resume for the late chunk (killed: the gate removed). TestChanReaderSpillRequestsPauseBelowHighWater pins the other half: a chunk that spills behind a channel below highWater still requests the pause (killed: the gate on highWater alone).
…the start wait fails (celeris#706 review) When waitForReady failed, startNativeServerWithHandle never handed out its shutdown closure: tb.Fatal ended its goroutine first. So neither path that fails cancelled the server's context or closed the listener, and Start does not close a listener it failed to start on. Each failed start leaked a listening socket for the life of the test binary (one per run of TestStartNativeServerFailsFastOnStartError), and on the timeout path left the engine running. The helper now defers, until the server is ready, a cleanup that cancels the server, waits up to 10 s for Start to return (waitForReady leaves Start's error in done), and then closes the listener. middleware/static's flood test registers its shutdown before waitForReady instead of after it, and closes the listener once Start has returned.
celeris#671 added readerPaused(*chanReader) to engineread_test.go, and
server_close_drain_linux_test.go, built only with -tags celeris_closeprobe,
already had readerPaused(*Conn). Since then the package's tests have not
compiled under that tag ("readerPaused redeclared in this block"), so the
close-probe oracle could not run at all, and nothing noticed, because no CI
step builds that tag.
The close-probe's helper is now connReaderPaused. `GOOS=linux go vet -tags
celeris_closeprobe ./middleware/websocket/` fails on this commit's parent and
passes here.
…t, and build the celeris_closeprobe tag The websocket step's interlock now also requires TestChanReaderCloseKeepsChunksAppendedBeforeIt (and its two subtests) and TestChanReaderSpillRequestsPauseBelowHighWater to PASS by name. The step runs ./middleware/static/ too, so static's TestWaitForReadyFailsFastOnStartError, which the unit job ran only without -v and so never by name, is gated the same way: TestWaitForReadyFailsFastOnStartError now passes once per package. 14 top-level PASS lines and 15 subtest PASS lines are required. The step first runs `go vet -tags celeris_closeprobe ./middleware/websocket/`, the only build of that tag in CI, so the tagged tests cannot stop compiling again unnoticed.
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…ils (celeris#706 review) Closing the listener was half of it. A Start that fails in doPrepare has already opened the CPU monitor's /proc/stat descriptor and stored it on the server, and only Server.Shutdown closes it (closeCPUMonitor's doc: safe even if the engine failed to start). Measured with a control that is not part of this change (twenty failed starts through startNativeServerWithHandle, GC off, open descriptors counted in /proc/self/fd): +40 before the previous commit, +20 after it. The helper's failure cleanup, and the static flood test's when its wait fails, now also call Shutdown once Start has returned; so do the two TestWaitForReadyFailsFastOnStartError tests, whose server never starts.
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Inline comments:
Review comments at @middleware/websocket/engineread_latespill_test.go:
- Around line 310-313: Replace the timing sleep in the read-waiting-in-window
test’s window callback with waitLockWaiter targeting chanReader.promoteSpill, so
the test waits for the reader to park on spillMu. Ensure r.spillMu is released
before waitLockWaiter fails, and update the nearby comment to describe the
lock-based synchronization rather than a 50 ms budget.
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ℹ️ Review info
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Configuration used: Repository: goceleris/celeris/.coderabbit.yaml
Review profile: CHILL
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Run ID: 51f9b7e3-d645-4884-9b1e-dfd128d5e9ed
📒 Files selected for processing (11)
.github/workflows/ci.ymlmiddleware/static/retained_key_linux_test.gomiddleware/static/start_helper_linux_test.gomiddleware/websocket/engine_linux_test.gomiddleware/websocket/engine_start_linux_test.gomiddleware/websocket/engine_start_test.gomiddleware/websocket/engine_test.gomiddleware/websocket/engineread.gomiddleware/websocket/engineread_latespill_test.gomiddleware/websocket/server_close_drain_linux_test.gomiddleware/websocket/soak_test.go
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…hile they wait, judge every give-up with both ends' timeline, and fail a connection the engine stops reading (celeris#633, celeris#623, celeris#611, celeris#607 class) (#749) Bug: the two real-socket WebSocket backpressure oracles judged fixed deadlines with a client that never read while it waited, so a slow server failed them (#633), a connection that never finished its writes or Close was counted but never judged (#623), and the inbound handler stopped reading after a failed echo, so its frame count measured echo, not delivery (#611). Change (test-only): waits on progress that drain while waiting; clientCloseFail asserted; every give-up prints a WSO-GIVEUP timeline from both ends; a connection the engine leaves unread for 5 s fails as WSO-STALL; io_uring asserts RecvLinkedArms == 0; server errors and the echo failure are judged. Mutants: #607 re-introduced FAILED 10/10 (run 36359543720, each check alone 10/10; the old oracle and the previous head passed 10/10); #672 re-introduced FAILED 10/10 (36358641405); a dropped frame plus an echo failure FAILED 10/10 (36358416945). Healthy: CI shape 0 failures in 20 processes (36359349677) and 0 in 440 in round 0, 0 give-ups; on the merged tree with #730 the websocket step passed 14/14 + 15/15, both oracles on both engines, 0 FAIL. Follow-ups: #788 (round-2 minors and nits). #633 stays open, and #783 is filed separately. Closes #623 Closes #611 Refs #633, #607, #716, #783
Summary
Append's select can find the channel full, and the handler can then drain the channel and park inReadbeforeAppendreachesspillChunk.spillChunkput the chunk in the spill.Readpromoted the spill only after a successful dequeue, andrequestPausekeeps the engine paused while anything is spilled, so the parkedReadnever woke: the engine stayed paused, the channel empty and the chunk in the spill, for the rest of the connection. The same state came from a drain whilespillChunkwas still queuing the chunk, becauseRead's per-dequeue promotion checksspillLenwithout the lock.spillChunknow gives the chunk to the channel when nothing is spilled and the channel has room, and spills only otherwise.Readblocks on an empty channel, or reports a close, it promotes the spill underspillMu(next,promoteSpill).spillMu, so whichever runs second sees what the first did. The lock-free check after each dequeue stays, so aReadtakesspillMuwith nothing spilled only when it has run out of chunks and is about to park.middleware/websocketandmiddleware/static.waitForReadynever read the channel thatStart's goroutine reports on, so a server whoseStartfailed cost the full timeout (30 s instartNativeServerWithHandle) and failed withserver not ready within timeout, which reads the same as a hang. It now takes that channel, fails as soon asStartreturns, withStart's error, and puts the error back for the caller's deferred shutdown.middleware/statichad a copy of the helper; it gets the same change. No environment skip is added: a start failure stays a FAIL, now with its cause. The issue's fix direction also covers every other helper that waits for a server this way; there are more than a dozen, listed on middleware/websocket tests: the native-engine start helper never reads Start's error, so a failed start is reported as a 30 s "server not ready within timeout" #706, so this PR no longer closes it.!r.hasSpill()guard, and middleware/websocket: a chunk that spills after the handler drained the channel is never promoted, so the connection wedges permanently (stranded spill) #705's repro could not. Two tests now do (below).next()read the close flag after it had checked the channel and promoted the spill. The handler'sReadcan wait forspillMuinpromoteSpillwhilespillChunk's retry puts a chunk in the channel (and the next chunk of the batch spills behind it), and the worker can then close the reader on the peer's FIN before theReadruns again. TheReadfound nothing to promote, saw the close and returnedio.EOFwith those chunks still buffered: io_uring WS: backpressure pause/resume drops buffered inbound bytes, truncating frames #484's truncation, whichnext's doc says cannot happen.main'sReadhas the same order and the same truncation in this interleaving, so this was not a regression, but the middleware/websocket: a chunk that spills after the handler drained the channel is never promoted, so the connection wedges permanently (stranded spill) #705 fix widened the window.next()now reads the flag first in each pass, and reports only a close it saw there. The engine appends and closes on one thread, so a close seen first comes after every chunk appended before it.spillChunk, both spill paths ofAppendcalledrequestPauseeven when the retry had put the chunk in the drained channel, and the middleware/websocket: a pause decided on a stale depth snapshot wedges the connection permanently when the handler drains to empty first (distinct from #667) #672 re-check lifted that pause at once.queueBehindnow requests the pause when the chunk spilled, or else only at highWater, asAppend's channel path does.waitForReadyfailed,startNativeServerWithHandlenever handed out its shutdown closure, so nothing cancelled the server or closed the listener, and a failedStartalso leaves the CPU monitor's/proc/statopen untilShutdown. The helper, the static flood test and bothTestWaitForReadyFailsFastOnStartErrortests now release both. The library side, whereStartitself closes neither, is server: a Start that fails before its engine runs leaves the caller's listener and the CPU monitor's /proc/stat descriptor open #737.celeris_closeprobebuild (minor). fix(websocket): apply pause/resume under the lock that decides them, and lift a stale pause (celeris#667, celeris#672) #671'sreaderPaused(*chanReader)collided withserver_close_drain_linux_test.go'sreaderPaused(*Conn), so the package's tests did not compile under that tag, and no CI step builds it. The close-probe's helper is nowconnReaderPaused, and the websocket CI step vets the tag.Closes #705
Refs #706 (the helpers in
middleware/websocketandmiddleware/static; the rest of the issue stays open)Refs #716 (item 1 only; items 2-4 stay open)
Changes
middleware/websocket/engineread.go:spillChunkretries the channel underspillMu, and reports whether the chunk spilled.Read's blocking logic moves intonext(), which reads the close flag first, then promotes the spill underspillMubefore it blocks or reports a close.refillFromSpill's loop moves intopromoteLocked.Appendgo throughqueueBehind, which requests the pause when the chunk spilled or the channel is at highWater.main.middleware/websocket/engineread_latespill_test.go(new):TestChanReaderLateSpillReachesParkedRead: the interleaving middleware/websocket: a chunk that spills after the handler drained the channel is never promoted, so the connection wedges permanently (stranded spill) #705 reports, with the handler parked inReadbeforespillChunkruns. The park is observed withtesting/synctest(synctest.Waitreturns once the handler is durably blocked), not slept on. It also requires that the late chunk, which the retry puts below highWater in the drained channel, costs the engine no pause and no resume.TestChanReaderSpillPublishedAfterDrain: the handler drains whilespillChunkis queuing the chunk, beforespillLenis published. Three cases: the nextReadafter the publication, after a close (the chunk is delivered before the close, io_uring WS: backpressure pause/resume drops buffered inbound bytes, truncating frames #484), and already waiting in the window. The sequential cases also require the re-check to keep the pause while the chunk is spilled.TestChanReaderCloseKeepsChunksAppendedBeforeIt: the review's interleaving. The handler'sReadwaits inpromoteSpill(observed in a goroutine dump) while the test holdsspillMuasspillChunkdoes, runs the worker's steps under the lock, closes, and only then unlocks, which fixes the schedule to the one where the wokenReadruns after the close. Two cases: the retried chunk alone, and, at a capacity of 1, the retried chunk with the next one spilled behind it.TestChanReaderPauseRecheckHoldsWhileSpilled: the re-check with the channel at lowWater and a full spill behind it (MaxBackpressureBuffer2,BackpressureHighPct100,BackpressureLowPct50, chunks delivered beforeSetPauser, aReadbetweenspillChunkandrequestPause). M5 resumes the engine there with 3 chunks buffered against lowWater 1. It passes onmain'sengineread.gotoo.TestChanReaderSpillRequestsPauseBelowHighWater: the same state, reached through a realAppend: a chunk that spills behind a channel below highWater still requests the pause.middleware/websocket/engine_test.go,engine_linux_test.go,soak_test.go,middleware/static/retained_key_linux_test.go:waitForReadytakesStart's channel; every caller passes it.startNativeServerWithHandle, and the static flood test, release the listener and the CPU monitor when the wait fails.middleware/websocket/engine_start_linux_test.go,engine_start_test.go,middleware/static/start_helper_linux_test.go(new):TestStartNativeServerFailsFastOnStartErrorandTestWaitForReadyFailsFastOnStartError.Startfails at once because the engine type is one no factory knows.middleware/websocket/server_close_drain_linux_test.go:readerPaused(*Conn)becomesconnReaderPaused..github/workflows/ci.yml, the websocket step:go vet -tags celeris_closeprobe ./middleware/websocket/;^TestStartNativeServerand^TestWaitForReady, and runs./middleware/static/too, so static'sTestWaitForReadyFailsFastOnStartErroris gated by name (the unit job runs that package without-v);main).Verification
Local runs: Docker,
golang:1.27, linux/arm64, CI's unit shape (--cpus 4, memlock 8 MiB,-race -v), one container pergo testprocess. Only--- PASS/FAIL/SKIP:lines are counted.Which trees. The branch was rebased twice onto
mainwithout conflicts: from0046b6ftoa3ff192, and for this round to2776d4c. Each rebase left the branch'smiddleware/files byte-identical; the second changedci.ymlonly bymain's own #691 step. The first round's local evidence ran before the first rebase: failing-first on9b0282d(0046b6fplus the tests, now6c811bf), mutants, lint and compile on80e2805, and the gate proof's "main'sengineread.go" came from0046b6f. Its suites (a3ff192vs7b00084), GitHub runs and CI ran on7b00084. This round's evidence runs on the commits named below, on2776d4c.This round (head
a6d3f90)Failing first.
9ff4f5f, the new test on the previous head:TestChanReaderCloseKeepsChunksAppendedBeforeItfails in 3 of 3 processes, each-count=10, 30 of 30 verdicts FAIL (the test and both cases, every iteration):the close overtook chunks received before it: the Read returned EOF with 1 chunk(s) in the channel and 0 spilled(retried case) and... and 1 spilled(spilled case). With the fix (b1106d2): 30 of 30 PASS.go vet -tags celeris_closeprobe ./middleware/websocket/fails on70618a8(readerPaused redeclared in this block) and passes on45fd23a.Descriptor control (a test that is not in this PR, injected for the run): 20 failed starts through
startNativeServerWithHandle, GC off, descriptors counted in/proc/self/fd:8668ebf(no cleanup)70618a8(closes the listener)a6d3f90(also callsShutdown)a6d3f90without_ = ln.Close()a6d3f90without theShutdownMutant controls, on
a6d3f90. For each: apply it (sha256 recorded), run^TestChanReader(or the start-helper tests),cpthe original back (sha256 equal to the commit's blob), run again. Every restored run passes. 12 of 13 are killed:CloseKeepsChunksAppendedBeforeIt, both casespromoteSpillqueueBehindalways requests the pauseLateSpillReachesParkedReadqueueBehindrequests it only at highWaterSpillRequestsPauseBelowHighWaterspillChunkwithout the channel retryLateSpillReachesParkedReadnextwithout the promotion before it blocksSpillPublishedAfterDrain, all 3 cases (CloseKeepsChunksAppendedBeforeItfails too, at its precondition: itsReadnever waits inpromoteSpill)spillLencheckSpillPublishedAfterDrain/read-waiting-in-window(andCloseKeepsChunksAppendedBeforeItat its precondition, as for N2)SpillPublishedAfterDrain/closed-before-read!r.hasSpill()PauseRecheckHoldsWhileSpilled,SpillRequestsPauseBelowHighWater, the 2 sequentialSpillPublishedAfterDraincaseswaitForReadyignoringStart's channel (websocket/static)waitForReadynot putting the error backF2 leaves only two statements, with no blocking point, between the channel check and the load, so no deterministic test can land a close between them. A free-running scratch hammer (not in this PR, run natively on darwin/arm64: one reader at capacity 1, the handler reading while the test appends and closes, 3 s per arm) found the correct order never overtaken in 5.4 M iterations, the pre-fix order overtaken 275 times in 548 k iterations under
-race, and F2 once in 444 k. The source comment innext()states why the load comes first.CI interlock (gate proof). The websocket step, extracted verbatim from
a6d3f90'sci.ymland run as GitHub runs it (bash --noprofile --norc -eo pipefail, the step's env), one container per arm:celeris_closeprobecollision restoredgo vetWhole-package suites,
main(2776d4c) vs this head../middleware/websocketat memlock 8 MiB and 128 MiB with CI'sWS484_*env, and./middleware/staticat 8 MiB, one container per suite and arm: 0 PASS->FAIL, 0 PASS->SKIP. websocket, at 8 MiB and at 128 MiB: 230 PASS / 0 FAIL / 2 SKIP onmain, 242 / 0 / 2 here (the 12 new tests and subtests;TestMeasureWedgeRateandTestHubBroadcastFormatsOnceskip on both). static: 70 / 0 / 0 onmain, 71 / 0 / 0 here.GitHub runners (probatorium
celeris-stress, tallied from the shard-log artifacts, not the job logs). Target github: the cluster target was not available, becausematrix-tier-clusterheld a running Benchmark Tier and a pending one, and the cluster guard refuses a run while anything is pending there.Run A2, this head:
./middleware/websocket ./middleware/static,^(TestChanReader|TestStartNativeServer|TestWaitForReady),-race, 8 MiB,-count=100, 10 shards per arch (run 36332354232). All 20 shards complete. Every test and subtest, 43 per arch, passed in 10 of 10 processes per arch, 1000 iterations each, with 0 FAIL and 0 SKIP lines (86,000 PASS lines).Pair B2,
main2776d4cvs this head:^TestBackpressure(real sockets, epoll and io_uring),-race, 8 MiB, CI'sWS484_*env,-count=5, 20 processes per arch per arm (base 36332762541, head 36332769596). All 80 shards complete, so no runner was lost and every failure is a test verdict. Both runs are red, the base as well. Failed processes out of 20:TestBackpressureInboundSequenceIntegrity(all subtests)TestBackpressurePauseDoesNotCancelInflightSend/epollTestBackpressurePauseDoesNotCancelInflightSend/epollTestBackpressurePauseDoesNotCancelInflightSend/io_uringTestBackpressurePauseDoesNotCancelInflightSend/io_uringThe workflow's own
stresstally comparefinds 0 of 14 rows below p = 0.05. Every failure, on both arms, has epoll: a rare close-handshake stall with the receive queue already drained, 1 in 73 (split from #607) #633's close-handshake symptom (never completed the Close handshake, with close-timeouts). As in the first round, these tests report no spill counter and the per-connection state was not captured, so the cause is not established; the pair shows no increase from this change.CI on
a6d3f90: all 15 checks pass (CodeRabbit skips drafts). In the Unit job, the websocket step printswant 14, passed 14; subtests want 15, passed 15, with 50 PASS lines and no FAIL or SKIP line.First round (head
7b00084, before the rebases)Failing first. The test commit (
9b0282d, now6c811bf) holds 3 of the 5 new top-level tests, and each fails onmainfor the stated reason:LateSpillReachesParkedReadand the 3 cases ofSpillPublishedAfterDrain. EachReadis left blocked on an empty channel with 1 chunk in the spill and the engine paused, or, after a close, it returnsio.EOFwhile that chunk is still spilled.TestStartNativeServerFailsFastOnStartErrorfailed after 30.015 s withserver not ready within timeout.The other two cannot fail first.
PauseRecheckHoldsWhileSpilledpins a guardmainalready has, so it passes there by design; mutant M5 applied tomain'sengineread.gofails it.TestWaitForReadyFailsFastOnStartErrordoes not compile againstmain'swaitForReady, whose signature the fix changes; mutants W1/W2 and S1/S2 fail it.Mutant controls (on
80e2805): all 10 killed, every restored run passed. N3 was killed in 3 of 3 clean runs; a fourth run's exit status was voided (an in-place edit of the run script corrupted it), though itsgo testoutput also failed. This round re-ran N3 ona6d3f90: killed.Suites,
maina3ff192vs7b00084: 0 PASS->FAIL, 0 PASS->SKIP; websocket 230/0/2 -> 238/0/2 at 8 MiB and at 128 MiB, static 70/0/0 -> 71/0/0.GitHub runners. Run A on
7b00084(36326116742): every chanReader and start-helper test passed 1000 iterations per arch, 0 FAIL, 0 SKIP. Pair B,^TestBackpressure(real sockets, epoll and io_uring),a3ff192vs7b00084, 20 processes per arch per arm (base 36326539193, head 36326540639); all 80 shards complete. Failed processes out of 20:PauseDoesNotCancelInflightSend/epollx86 11 onmain, 4 on the head (Fisher p = 0.048, not significant against 14 comparisons);/io_uringarm64 0 and 1; every other row 0 and 0. Every failure, on both arms, has #633's close-handshake symptom:close-timeout ... 10.0s after Close sent,never completed the Close handshake. These tests do not report the reader's spill counter, and the per-connection state was not captured, so neither that chunks spilled in these runs nor #633 as the cause is established. The pair shows no increase from this change, and no improvement is claimed.Cost
A
Readthat takes a chunk now does one atomic load of the close flag before its channel receive. AReadthat finds the channel empty also takesspillMuonce, uncontended unlessspillChunkis running, before it parks.spillChunkmakes one more non-blocking channel send, and only when the channel was already full once;queueBehindnow skips a pause and a resume that the old code requested and lifted at once. Not timed: an uncontended atomic load is small next to the channel receive it precedes, and the laptop's timing lock is shared with other lanes.Not in this PR
Start's error while they wait (liveEngineServer,startSSEServer, the close-probe's readiness loop, the std helpers inmiddleware/and the root package, and others). The list, with file and line, is on middleware/websocket tests: the native-engine start helper never reads Start's error, so a failed start is reported as a 30 s "server not ready within timeout" #706.Startthat fails indoPreparecloses neither the caller's listener nor the CPU monitor. This PR's test helpers release both themselves.Evidence (scripts, logs, mutant diffs with their sha256s, artifacts):
evidence/celeris-b2/in the maintainer's probatorium evidence root, this round underr2/; itsMANIFEST.txtmaps every number above to the script and log it came from.