fix(package): Update stale pause point guidance in tool skills#1688
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The source pause point rework (enable-pause-point --file/--line with CapturedVariables) left four tool skills describing the retired workflow: - execute-dynamic-code told agents to add a Debug.Log before UloopPausePoint.Pause() and read it back via get-logs. CapturedVariables replaced that flow, and skills must not surface the emergency-only handwritten-marker API. - simulate-keyboard and simulate-mouse-input documented PausePointId as coming from UloopPausePoint.Pause() instead of the derived <file>:<line> id returned by enable-pause-point. - simulate-mouse-ui never documented the InterruptedByPausePoint, PausePointId, PausePointHitCount, and PausePointHits response fields or the Message dispatch-state contract added with the mid-command interruption fix. - The shared "place markers ... not immediately after" wording contradicted the pause point skill's Line Placement guidance that mid-command pauses are safe and return promptly. Generated .claude/.agents copies are regenerated and byte-identical to the sources.
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📝 WalkthroughWalkthroughDocumentation for dynamic-code inspection and keyboard/mouse simulation now reflects source pause points, ChangesPause-point guidance
Estimated code review effort: 2 (Simple) | ~10 minutes Possibly related PRs
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This was referenced Jul 11, 2026
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Summary
enable-pause-point --file/--line+CapturedVariables) shipped in feat: Enable pause points by source file and line #1684 / fix(package): Stop tools from hanging when a pause point fires mid-command #1685UloopPausePoint.Pause), which must only be surfaced through patch-failure hintsChanges
UloopPausePoint.Pause()and read it back via get-logs" workflow for method locals is replaced with enabling a source pause point and readingCapturedVariablesfrom the hit response (no code edit or recompile)PausePointId/PausePointHitCountoutput docs now describe the derived<file>:<line>id returned byenable-pause-pointinstead ofUloopPausePoint.Pause()InterruptedByPausePoint/PausePointId/PausePointHitCount/PausePointHitsresponse fields added in fix(package): Stop tools from hanging when a pause point fires mid-command #1685 (keyboard and mouse-input already documented them) and theMessagedispatch-state contract (whether the pointer event fired before the pause)simulate-*" is replaced with the Line Placement guidance that mid-command pauses are safe and return promptly; "remove temporary pause-point/log instrumentation" becomes "clear pause points".claude/and.agents/copies regenerated viauloop skills install --claude --agents, byte-identical to sourcesTest plan
cmpconfirms all copies byte-identical to sourcesgrepconfirms zeroUloopPausePointmentions remain across all skill sources