fix: Dynamic code snippets can use Unity Object without ambiguity#1234
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Map naked Object to UnityEngine.Object in script-mode snippets so common Unity APIs avoid CS0104 while preserving explicit user Object aliases.
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📝 WalkthroughWalkthroughThe PR adds conditional injection of the ChangesObject Alias Conditional Injection
Estimated code review effort🎯 2 (Simple) | ⏱️ ~12 minutes 🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
✏️ Tip: You can configure your own custom pre-merge checks in the settings. ✨ Finishing Touches📝 Generate docstrings
🧪 Generate unit tests (beta)
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