chore: Keep Editor package sources under 500 lines#1788
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Co-authored-by: Cursor <cursoragent@cursor.com>
Co-authored-by: Cursor <cursoragent@cursor.com>
Co-authored-by: Cursor <cursoragent@cursor.com>
Co-authored-by: Cursor <cursoragent@cursor.com>
Co-authored-by: Cursor <cursoragent@cursor.com>
Co-authored-by: Cursor <cursoragent@cursor.com>
…1787) Co-authored-by: Cursor <cursoragent@cursor.com>
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📒 Files selected for processing (77)
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The GetSelectedTargetInstallState* methods moved out of UnityCliLoopSettingsWindow during the UI Extract Class split, so the static facade guard must scan the presenter that now owns them. Co-authored-by: Cursor <cursoragent@cursor.com>
Summary
Packages/src/Editor/**/*.csfile stays under 500 lines.Test plan
dist/darwin-arm64/uloop compile→ 0 errors / 0 warnings on integration tipdotnet test tests/UnityCliLoop.CodeComplexity.Tests→ 12 passeddist/darwin-arm64/uloop run-tests --test-mode EditModefull suite (running)find Packages/src/Editor -name '*.cs' | xargs wc -l→ no file ≥500 (max ~489)Made with Cursor