fix: keep dynamic-code compiler settings on the Unity main thread#1831
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Switch to the Unity main thread before reading script defines and unsafe-code settings, then pass an immutable snapshot through the asynchronous compilation pipeline. This prevents UnityEditor APIs from being accessed after ConfigureAwait(false) resumes on a worker thread.
Cover whitespace filtering, empty define sets, null input validation, and input-array isolation so the captured settings preserve the previous compiler behavior without Unity API access.
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Refs: Mac POSIX E2E recovery/readiness fix specification, To-Dos 7-9.