Software engineer in the UAE building systems-level projects end to end — robotics simulation, game engines, chess AI, and developer tooling. I like zero-dependency code you can clone and run.
- torque — a real-time robotics control language with physical units as types, deadline-declared control loops, built-in pub/sub, and LLM tool-schema export
- chessforge — from-scratch Python chess engine: bitboards, legal move generation, alpha-beta search with modern pruning, reproducible benchmarks; plays on Lichess as @ChessForge_Bot
- memex — local-first persistent memory for LLMs in a single SQLite file; semantic search, auto-learning, zero external services; published to PyPI and npm
- helios — 6-DOF robot arm simulator: forward kinematics, damped least-squares IK, Newton-Euler dynamics, impedance control, live dashboard
- block_craftz — browser voxel engine with deterministic world generation, greedy meshing, ECS, and voxel physics
- lumina_learn — local-first AI study assistant: screen vision, OCR, PyTorch activity recognition, RAG tutoring
Robotics & simulation series: torque · helios · drag_sim
Web: sheheryar.xyz