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Pass vec4 to a fragment wgsl #3

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@eduardfossas

Hello, I am following your examples in the book and the videos on youtube and I see you decided to go for a template string inside a typescript file instead of using wgsl extension. I have two questions regarding this:

  • Is there a performance impact on doing so? Does it decrease the performance of WebGPU using a template string instead of a .wgsl file?
  • How can you pass a vec4 from the pipeline to a fragment wgsl shader?

Thank you very much for sharing your experience.

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