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This program was provided as a result of the Capstone project. It is clear that some of the codes are still used for the Unnamed SDVX clone, so it should be considered.
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This program is an launcher that reads the
KShoot charts(*.ksh)file and helps you enjoy the game in the same way as SDVX and KShootMania -
This program was created using Unity3d 2018.3.9f1.
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NGUI, All Effects, EasingFucntion is not available as a 3rd party.
- It is recommended to use Unnamed SDVX clone for general gameplay.
- The project has many experimental elements.
- Since the music load time optimization and caching were not done at all, it takes an extremely long time to run.
- Nevertheless, if you want to use the program, please refer to the instructions below.
- If you build this Unity Project successfully, You can see the folder named
SoundMax_Datainside the folder that contains the.exe extensionfile. - The folder include
ksh extensionfiles must be located in theSoundMax_Data/StreamingAssets/Musicfolder.BuildFolder/SoundMax_Data/StreamingAssets/Music/KSHFolder
- When the exe file is executed, the files located in the above path are read and displayed in the music select menu.
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The basic gameplay is the same as
SDVX. -
The Key mapping is as follows.
- Start Button :
V - Normal Button :
A,S,D,F - FX Button :
Z,X - Left Laser Knob : mouse X-axis (mouse) or
Q,W(keyboard) - Right Laser Knob : mouse Y-axis (mouse) or
E,R(keyboard) - Laser Knob mouse <-> keyboard convert :
P(Only works in-game) - Auto Play :
C - Maximize Button :
B
- Start Button :
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Details
- The
laser knobsare basically mapped to the mouse. - In the Maximaize mode, all judgments are changed to
DMAX. - If you hold down the
Maximize buttonduring the game, the gauge fills up quickly.
- The
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Panel Manual
- Common to all panels, the
Start buttonmoves to the next panel, and theFX buttonmoves to the previous panel.
- Common to all panels, the






