Skip to content

feat: Misc RE - #63

Merged
qudix merged 1 commit into
libxse:mainfrom
FalloutCascadia:main
Sep 10, 2026
Merged

feat: Misc RE#63
qudix merged 1 commit into
libxse:mainfrom
FalloutCascadia:main

Conversation

@FalloutCascadia

Copy link
Copy Markdown
  • fix: Adjust member name in BGSCharacterTint::Entry class from tingingValue to tintingValue.
  • feat: Declare BSActorPathingMessage, BSActorPathingMessageQueue, BSPathingActorAttributes, BSPathingAvoidNodeArray, BSPathingCell, BSPathingLockData, BSPathingNode, BSPathingRequest, BSPathingRestrictions, BSPathingSearchAreaRestrictions, BSPathingSearchParameters, BSPathingSolution, BSTArrayRefCounted, BSVirtualPathingNode, ExtraRadius, MeanderSettingsData, MovementActorAvoidanceParameters, MovementMessage, PATHING_MESSAGE_TYPE, QuestTargetArray & TESQuestTarget.
  • feat: Declare PipboyMapData::UpdateQuestMarkers, TESFurniture::Activate, TESQuest::GetActive & TESObjectREFR::HasLocationRefType.

* chore: Library update.

* maintenance

* chore: Fix compile and missed file.

* fix

* feat: More ExtraData.

* maintenance

* fix: Cleanup.

* feat: HandlePositionPlayerRequest

* chore: Update CommonLib-Shared

* chore: Update CommonLib-Shared.

* chore: Misc. RE work.

* fix: Remove duplicate ID entry.

* maintenance

* fix: SetLinkedRef declaration.

* fix: Corrections from review.

* fix: SceneGraph members now public.
chore: NiCamera ctor ID.

* feat: Runtime support for 1.11.240.

* fix: Missing EMPLACE_VTABLEs

* feat: Misc RE, started going down from `QuestTargetArray`.

* maintenance

* fix: Declare members of `REF_DATA` public.

* fix: Appease compiler gods.

* feat: Add `TESQuest:GetActive`.

* feat: `TESObjectREFR:HasLocationRefType`.

* feat: ExtraRadius

* maintenance

* feat: Another function, another day

* feat: `PipboyMapData::UpdateQuestMarkers` declared.
@qudix
qudix merged commit f91e540 into libxse:main Sep 10, 2026
4 checks passed
frakkin64 pushed a commit to frakkin64/commonlibf4 that referenced this pull request Sep 12, 2026
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants