feat: Misc RE - #63
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* chore: Library update. * maintenance * chore: Fix compile and missed file. * fix * feat: More ExtraData. * maintenance * fix: Cleanup. * feat: HandlePositionPlayerRequest * chore: Update CommonLib-Shared * chore: Update CommonLib-Shared. * chore: Misc. RE work. * fix: Remove duplicate ID entry. * maintenance * fix: SetLinkedRef declaration. * fix: Corrections from review. * fix: SceneGraph members now public. chore: NiCamera ctor ID. * feat: Runtime support for 1.11.240. * fix: Missing EMPLACE_VTABLEs * feat: Misc RE, started going down from `QuestTargetArray`. * maintenance * fix: Declare members of `REF_DATA` public. * fix: Appease compiler gods. * feat: Add `TESQuest:GetActive`. * feat: `TESObjectREFR:HasLocationRefType`. * feat: ExtraRadius * maintenance * feat: Another function, another day * feat: `PipboyMapData::UpdateQuestMarkers` declared.
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Sep 12, 2026
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BGSCharacterTint::Entryclass fromtingingValuetotintingValue.BSActorPathingMessage,BSActorPathingMessageQueue,BSPathingActorAttributes,BSPathingAvoidNodeArray,BSPathingCell,BSPathingLockData,BSPathingNode,BSPathingRequest,BSPathingRestrictions,BSPathingSearchAreaRestrictions,BSPathingSearchParameters,BSPathingSolution,BSTArrayRefCounted,BSVirtualPathingNode,ExtraRadius,MeanderSettingsData,MovementActorAvoidanceParameters,MovementMessage,PATHING_MESSAGE_TYPE,QuestTargetArray&TESQuestTarget.PipboyMapData::UpdateQuestMarkers,TESFurniture::Activate,TESQuest::GetActive&TESObjectREFR::HasLocationRefType.