Use scryer stance: should back off when remaining enemies in zone holding counter receives 0.
Use when overkill: if set, should be a primary backoff for scryer stance. When not overkill, backs off to auto stance.
Maybe use in maps: should calculate mean hits per map and calculate profits of D vs S accordingly.
Use scryer stance: should back off when remaining enemies in zone holding counter receives 0.
Use when overkill: if set, should be a primary backoff for scryer stance. When not overkill, backs off to auto stance.
Maybe use in maps: should calculate mean hits per map and calculate profits of D vs S accordingly.