Skip to content
This repository was archived by the owner on Jun 11, 2026. It is now read-only.
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
5 changes: 4 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,9 +7,12 @@

This project is organized into 3 key areas:

### Standalone Samples (Coming soon)
### Standalone Samples
Concise projects that demonstrate a capability quickly and don't have external dependencies. These samples can be downloaded independently and tested quickly with little or no server setup.

Samples:
- [Custom Vision with Windows ML in Hololens](https://github.com/meulta/mixedreality-azure-samples/tree/master/Standalone-Samples/WindowsML-CustomVision-Hololens)


### Solutions (Coming soon)
Also demonstrate a capability but require additional setup. Solutions, for example, may require deploying an Azure workload like a bot, a function, or a database.
Expand Down
290 changes: 290 additions & 0 deletions Standalone-Samples/WindowsML-CustomVision-Hololens/.gitignore
Original file line number Diff line number Diff line change
@@ -0,0 +1,290 @@
# Unity3D Autogenerated VS/MD solution and project files
/**/Unity/**/Unprocessed
/**/Unity/Tools/

# Unity3D Player Binaries
Unity*.dll
WinRTLegacy.dll

# Unity3D C# Project Binaries
Assembly-CSharp*.dll

# Unity3D Autogenerated Player files
Players/

# Unity3D Exported Data files
Data/

# UWP Exported Binaries
/**/UWP/**/*.dll
/**/UWP/**/*.exe

# HoloLens Binaries
SharingClient.dll
PlaneFinding.dll

# Unity3D Generated File On Crash Reports
sysinfo.txt
Lib/*.suo

# NuGet Files
project.lock.json

# Built application files
/*/build/

# Crashlytics configuations
com_crashlytics_export_strings.xml

# Local configuration file (sdk path, etc)
local.properties

# Gradle generated files
.gradle/

# Signing files
.signing/

# User-specific configurations
.idea/libraries/
.idea/workspace.xml
.idea/tasks.xml
.idea/.name
.idea/compiler.xml
.idea/copyright/profiles_settings.xml
.idea/encodings.xml
.idea/misc.xml
.idea/modules.xml
.idea/scopes/scope_settings.xml
.idea/vcs.xml
*.iml

# OS-specific files
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db





## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.

# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates

# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs

# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
[Rr]ef/
x64/
x86/
build/
bld/
[Bb]in/
[Oo]bj/

# Packaging libraries
[Pp]ackaging/Builds/*
[Pp]ackaging/Packages/*

# Packaging content OK
![Pp]ackaging/Content/**

# Always get Unity root tools
![U]nity/**

# Always ignore Unity Library and Temp folders
**/[Ll]ibrary/*
**/[Tt]emp/

# Visual Studo 2015 cache/options directory
.vs/

# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*

# NUNIT
*.VisualState.xml
TestResult.xml

# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c

*_i.c
*_p.c
*_i.h
*.ilk
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc

# Chutzpah Test files
_Chutzpah*

# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opensdf
*.sdf
*.cachefile

# Visual Studio profiler
*.psess
*.vsp
*.vspx

# TFS 2012 Local Workspace
$tf/

# Guidance Automation Toolkit
*.gpState

# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user

# JustCode is a .NET coding addin-in
.JustCode

# TeamCity is a build add-in
_TeamCity*

# DotCover is a Code Coverage Tool
*.dotCover

# NCrunch
_NCrunch_*
.*crunch*.local.xml

# MightyMoose
*.mm.*
AutoTest.Net/

# Web workbench (sass)
.sass-cache/

# Installshield output folder
[Ee]xpress/

# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html

# Click-Once directory
publish/

# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# TODO: Comment the next line if you want to checkin your web deploy settings
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj

# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config
# VSIX Packages OK
!**/VisualStudio/VSFeatureEngine/Packages/*
# Lock files
**/project.lock.json

# Windows Azure Build Output
csx/
*.build.csdef

# Windows Store app package directory
AppPackages/

# Others
*.[Cc]ache
ClientBin/
[Ss]tyle[Cc]op.*
~$*
*~
*.dbmdl
*.dbproj.schemaview
# *.pfx // Allowing PFX because all PFX files are for samples
*.publishsettings
node_modules/
bower_components/

# RIA/Silverlight projects
Generated_Code/

# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm

# SQL Server files
*.mdf
*.ldf

# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings

# Microsoft Fakes
FakesAssemblies/

# Node.js Tools for Visual Studio
.ntvs_analysis.dat

# Visual Studio 6 build log
*.plg

# Visual Studio 6 workspace options file
*.opt
mixedreality-azure-samples.sln
mixedreality-azure-samples.csproj
mixedreality-azure-samples.Player.csproj

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Loading