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simple channel case broken by optimization in 1.4.1 #25

Description

@mooreatv

if you just reload a same realm toon, it's initial force request is ignored because of

 -- no point in resending if we are team complete (and not asked to resync)
  if (DB.currentCount >= DB.expectedCount) and DB.firstMsg ~= 1 then
    DB:Debug("Team is complete (and not asked for sync), aborting sync")
    return
  end

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