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These types are purely designed for concurrent code, and, at the moment, are restricted to be used in those situations. This solidifies that goal by imposing a strict restriction on the generic types from the start, i.e. in the definition itself. This is the opposite to rust-lang#23176 which relaxes the bounds entirely (it is backwards compatible to switch to that more flexible approach). Unfortunately the message-passing primitives in std (the return value from a thread, and sync::mpsc) aren't great about how they work with mutability and sharing, and so require hacky error-prone `unsafe impl`s. However, they are purely implementation details: the interface isn't affected by having to make that internal change, and clean-ups to the code should be able to remove the hacks.
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These types are purely designed for concurrent code, and, at the moment,
are restricted to be used in those situations. This solidifies that goal
by imposing a strict restriction on the generic types from the start,
i.e. in the definition itself.
This is the opposite to #23176 which relaxes the bounds entirely (it is
backwards compatible to switch to that more flexible approach).
Unfortunately the message-passing primitives in std (the return value
from a thread, and sync::mpsc) aren't great about how they work with
mutability and sharing, and so require hacky error-prone
unsafe impls.However, they are purely implementation details: the interface isn't
affected by having to make that internal change, and clean-ups to the
code should be able to remove the hacks.