Same prompt — "build a Backrooms 3D interactive game" — given to different models. Each folder holds one self-contained HTML file. Open it in a browser; no build step.
| Folder | Model | File |
|---|---|---|
opus/ |
Claude Opus | backrooms.html |
opus-2/ |
Claude Opus (2nd) | backrooms.html |
fable/ |
Claude Fable | index.html |
codex/ |
Codex | backrooms.html |
deepseek/ |
DeepSeek | backrooms.html |
Three.js is loaded from a CDN, so you need to be online.
Controls are per-build, but generally: WASD to move, mouse to look
(click the canvas to lock the pointer), Shift to sprint, Esc to release.