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Platformer-with-basic-Physics

This is the basic framework for a 2D scrolling platformer

alt text

Current features:

  • Physics based movement (Newtons equations)
  • Frame-rate independance
  • Camera implemented for x and y scrolling
  • Object oriented structure for building a bigger game
  • Passable collision detection, for slopes it may need some changes

Current bugs:

  • moving the physical window will cause collision detection to fail, and you will fall to the bottom of the map.

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