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Image library #21

Description

@vk2gpu

Rather than pack image save/load and related functionality into the texture converter, break it out into its own library. This is useful beyond just texture conversion. Some things to note:

  • Remove dependency on GPU library. Should only be dependent on Core, Math, and appropriate 3rd party libs (squish, nvtt, stb_image, etc).
  • Implement DDS saving functionality.

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