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Basic Ray Tracing (BRT)

An implementation of a CPU Ray Tracing engine, created by following the "Ray Tracing in One Weekend" tutorial (actually, it took me nearly one week for the first part).

Sample render

Build

Use cmake and make to build the project:

cd build
cmake ..
make

Usage

Simply run the build executable, and place the output PPM on a file:

build/BasicRayTracing > output.ppm

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A simple CPU ray tracing engine

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