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Merge 1.20 back into main - #546

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object-Object merged 152 commits into
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1.20
Dec 25, 2023
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Merge 1.20 back into main#546
object-Object merged 152 commits into
mainfrom
1.20

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@object-Object object-Object commented Nov 25, 2023

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1.18 and 1.19 are the LTS release branches, so there's no reason not to do this. It also allows addon devs to resume using the actual maven instead of hacky local repo stuff.

Prerequisites:

Talia-12 and others added 30 commits June 15, 2023 15:34
…ls are gone, so block properties seem to be mostly made by copying from other blocks and changing relevant things. Data generation seems to have changed, and recipes need a recipe category.
…hich blocks can be removed by OpDestroyFluid.
…rge, committing this so I don't lose it in case I want to come back to it
object-Object and others added 26 commits November 25, 2023 14:48
…o the 1.20 branch and fixed it up to work in this version (f5a76ed)
…ntical by altering the old renderer to match the new (only bothered for slate since its the only one that will toggle back to the old renderer in normal gameplay, and the scroll renderer is a bit more complicated).
This commit also adds edified fences as well as the sign textures
Make Operators capable of returning OperationResult
Render pattern textures in a background thread
# Conflicts:
#	Common/src/main/java/at/petrak/hexcasting/client/render/PatternTextureManager.java
… crash when too many patterns added to render queue at once, try and fix flickering issue.
Fix forge crashes on death
Fail Jenkins pipeline if datagen needs to be run
Bring texture-based pattern rendering to 1.20
@object-Object
object-Object marked this pull request as ready for review December 24, 2023 22:17
@object-Object
object-Object merged commit 1afd14d into main Dec 25, 2023
@object-Object
object-Object deleted the 1.20 branch December 25, 2023 02:46
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