Add simDisableActor API - #2561
Closed
Rajat Singhal (rajat2004) wants to merge 3 commits into
Closed
Conversation
Rajat Singhal (rajat2004)
force-pushed
the
disable-actor
branch
3 times, most recently
from
April 11, 2020 10:16
e5f6cb1 to
c9ea024
Compare
Rajat Singhal (rajat2004)
marked this pull request as ready for review
April 12, 2020 14:58
Contributor
Author
|
Tested this to be working properly on Linux, with the simulation working properly after Thoughts: Will need to look into whether the above both things can be done or not |
Rajat Singhal (rajat2004)
force-pushed
the
disable-actor
branch
from
April 14, 2020 06:52
c9ea024 to
47fe710
Compare
Rajat Singhal (rajat2004)
force-pushed
the
disable-actor
branch
from
April 30, 2020 01:42
47fe710 to
7e7e865
Compare
Contributor
Author
|
Rebased on master |
Contributor
Author
|
Closing this in favour of #2651 |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Mentioned in #2552
My first try with UE-specific coding, so things would probably be wrong 😅
Based on https://unrealcpp.com/hide-and-disable-actor/, https://docs.unrealengine.com/en-US/API/Runtime/Engine/GameFramework/AActor/index.html and some forum posts