fix: Trim redundant sections in small tool skills#1977
Conversation
Remove prose that restates facts already documented in the same file: - find-game-objects: delete the "Zero-hit Exact-mode hint" section, which restated the Exact-mode trap already described in the Search Modes table (and said so itself) - control-play-mode: drop the Resume alias adoption rationale and the closing restatement in the Status bullet; all behavioral facts stay - simulate-mouse-ui: keep empty-space click/drag semantics only in the Output note (which also documents HitGameObjectName = null) instead of stating them twice, and drop two bypass-raycast examples covered by the remaining Click and drop-target Drag examples - get-version: delete the stale "sample custom tool" note (hello-world is the sample tool; no docs reference get-version as a sample) - get-project-info: delete the Examples section that only repeated the Usage command
|
Warning Review limit reached
Next review available in: 57 minutes Enable usage-based reviews in Billing to review now. Otherwise, wait until the next included review is available. How can I continue?After more reviews become available, a review can be triggered using the To avoid repeated limits, reduce automatic review volume by pausing incremental auto-reviews earlier, using label-based review opt-in, excluding WIP or generated PR titles, or requesting reviews manually when the PR is ready. If your team needs uninterrupted high-volume reviews, an organization admin can enable usage-based reviews. How do review limits work?CodeRabbit enforces per-developer PR review limits for each organization. Most developers receive the normal plan review availability. For paid Pro and Pro+ PR reviews, CodeRabbit uses adaptive limits for sustained high-volume activity. When a developer's recent PR review activity reaches the 95th percentile or higher among CodeRabbit users, additional reviews become available more gradually as earlier reviews age out of the rolling window. Please refer docs for additional details. Review details⚙️ Run configurationConfiguration used: Path: .coderabbit.yaml Review profile: CHILL Plan: Pro Plus Run ID: 📒 Files selected for processing (11)
✨ Finishing Touches🧪 Generate unit tests (beta)
Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out. Comment |
Summary
Small fact-preserving trims across five skills, same editorial rule as #1975/#1976 (each fact stated once, restatements removed):
Resumebullet loses its adoption rationale, theStatusbullet loses its closing restatement; every behavioral fact (no side effects,BlockedByCompileErrorsfrom last compile result,BlockedByUnsavedChangessemantics) remains.HitGameObjectName = null). Two of three bypass-raycast examples removed; the remaining Click and drop-target Drag examples cover both flag usages.grep -ri sample docs/has no get-version reference.Test plan
dist/darwin-arm64/uloop skills install --claude --agents; the three distributed skills verified byte-identical between source and.claude//.agents/copies (get-version / get-project-info areinternal: trueand have no generated copies, unchanged behavior)